Game.ArtPipeline.Impostors.RenderRequestOutputSpace
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum RenderRequestOutputSpace : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace ScreenSpace;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV0;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV1;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV2;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV3;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV4;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV5;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV6;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV7;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV8;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace ScreenSpace
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace ScreenSpace;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV0
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV0;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV1
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV1;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV2
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV2;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV3
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV3;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV4
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV4;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV5
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV5;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV6
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV6;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV7
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV7;
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV8
public static const Game.ArtPipeline.Impostors.RenderRequestOutputSpace UV8;