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Game.ArtPipeline.Impostors.BakingScene+MaterialBinding

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct MaterialBinding
{
    public UnityEngine.Material BakeMaterial;
    public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords;
    public System.Collections.Generic.List<System.String> CommonPropertyIds;

}

Fields

  • public UnityEngine.Material BakeMaterial
public UnityEngine.Material BakeMaterial;
  • public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords
public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords;
  • public System.Collections.Generic.List<System.String> CommonPropertyIds
public System.Collections.Generic.List<System.String> CommonPropertyIds;