Game.ArtPipeline.Impostors.BakingScene+MaterialBinding
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct MaterialBinding
{
public UnityEngine.Material BakeMaterial;
public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords;
public System.Collections.Generic.List<System.String> CommonPropertyIds;
}
Fields
public UnityEngine.Material BakeMaterial
public UnityEngine.Material BakeMaterial;
public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords
public System.Collections.Generic.Dictionary<System.String, UnityEngine.Material> MaterialsPerKeywords;
public System.Collections.Generic.List<System.String> CommonPropertyIds
public System.Collections.Generic.List<System.String> CommonPropertyIds;