Game.ArtPipeline.Impostors.ImpostorSettings
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Attributes: Serializable
Code
public sealed struct ImpostorSettings
{
public System.Boolean hemiSpherical;
public System.Int32 frames;
public System.Boolean tightBounds;
public System.Single tightMesh;
public System.Int32 resolution;
public System.Int32 dilate;
public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get; }
}
Fields
public System.Boolean hemiSpherical
public System.Boolean hemiSpherical;
public System.Int32 frames
public System.Int32 frames;
public System.Boolean tightBounds
public System.Boolean tightBounds;
public System.Single tightMesh
public System.Single tightMesh;
public System.Int32 resolution
public System.Int32 resolution;
public System.Int32 dilate
public System.Int32 dilate;
Properties
public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get }
public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get; }