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Game.ArtPipeline.Impostors.ImpostorSettings

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors

Type: struct sealed public

Base: System.ValueType

Attributes: Serializable

Code

public sealed struct ImpostorSettings
{
    public System.Boolean hemiSpherical;
    public System.Int32 frames;
    public System.Boolean tightBounds;
    public System.Single tightMesh;
    public System.Int32 resolution;
    public System.Int32 dilate;

    public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get; }

}

Fields

  • public System.Boolean hemiSpherical
public System.Boolean hemiSpherical;
  • public System.Int32 frames
public System.Int32 frames;
  • public System.Boolean tightBounds
public System.Boolean tightBounds;
  • public System.Single tightMesh
public System.Single tightMesh;
  • public System.Int32 resolution
public System.Int32 resolution;
  • public System.Int32 dilate
public System.Int32 dilate;

Properties

  • public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get }
public static Game.ArtPipeline.Impostors.ImpostorSettings Default { get; }