Game.ArtPipeline.Impostors.ImpostorRenderingSettings
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Attributes: Serializable
Code
public sealed struct ImpostorRenderingSettings
{
public UnityEngine.Material Material;
public System.Int32 AlphaTextureIndex;
public System.Int32 DepthTextureIndex;
public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding[] TextureBindings;
public static Game.ArtPipeline.Impostors.ImpostorRenderingSettings Default { get; }
}
Fields
public UnityEngine.Material Material
public UnityEngine.Material Material;
public System.Int32 AlphaTextureIndex
public System.Int32 AlphaTextureIndex;
public System.Int32 DepthTextureIndex
public System.Int32 DepthTextureIndex;
public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding[] TextureBindings
public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding[] TextureBindings;
Properties
public static Game.ArtPipeline.Impostors.ImpostorRenderingSettings Default { get }
public static Game.ArtPipeline.Impostors.ImpostorRenderingSettings Default { get; }