Skip to content

Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum CompressionQuality : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality None;
    public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Normal;
    public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality High;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality None
public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality None;
  • public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Normal
public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Normal;
  • public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality High
public static const Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality High;