Game.ArtPipeline.Impostors.ImpostorPipelineAsset+BakingShaderBinding
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Attributes: Serializable
Code
public sealed struct BakingShaderBinding
{
public UnityEngine.Shader sourceShader;
public UnityEngine.Material bakingMaterial;
}
Fields
public UnityEngine.Shader sourceShader
public UnityEngine.Shader sourceShader;
public UnityEngine.Material bakingMaterial
public UnityEngine.Material bakingMaterial;