Skip to content

Game.ArtPipeline.AssetMapper+AssetMap

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline

Type: class public

Base: System.Object

Attributes: Serializable

Code

public class AssetMap
{
    public System.String m_Path;
    public System.UInt64 m_CRC;

    public AssetMap(System.String path, System.UInt64 crc);

}

Fields

  • public System.String m_Path
public System.String m_Path;
  • public System.UInt64 m_CRC
public System.UInt64 m_CRC;

Constructors

  • public AssetMap(System.String path, System.UInt64 crc)
public AssetMap(System.String path, System.UInt64 crc);