Game.ArtPipeline.AssetMapper+AssetMap
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class AssetMap
{
public System.String m_Path;
public System.UInt64 m_CRC;
public AssetMap(System.String path, System.UInt64 crc);
}
Fields
public System.String m_Path
public System.String m_Path;
public System.UInt64 m_CRC
public System.UInt64 m_CRC;
Constructors
public AssetMap(System.String path, System.UInt64 crc)
public AssetMap(System.String path, System.UInt64 crc);