Game.AllowBarrier`1
Assembly: Game
Namespace: Game
Type: class public
Base: Game.GameSystemBase
Code
public class AllowBarrier<T> : Game.GameSystemBase
{
private T m_Barrier;
public AllowBarrier`1();
protected virtual System.Void OnCreate();
protected virtual System.Void OnUpdate();
}
Fields
private T m_Barrier
private T m_Barrier;
Constructors
public AllowBarrier
1()`
public AllowBarrier`1();
Methods
protected virtual OnCreate() : System.Void
protected virtual System.Void OnCreate();
protected virtual OnUpdate() : System.Void
protected virtual System.Void OnUpdate();