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Game.AllowBarrier`1

Assembly: Game
Namespace: Game

Type: class public

Base: Game.GameSystemBase

Code

public class AllowBarrier<T> : Game.GameSystemBase
{
    private T m_Barrier;

    public AllowBarrier`1();

    protected virtual System.Void OnCreate();
    protected virtual System.Void OnUpdate();
}

Fields

  • private T m_Barrier
private T m_Barrier;

Constructors

  • public AllowBarrier1()`
public AllowBarrier`1();

Methods

  • protected virtual OnCreate() : System.Void
protected virtual System.Void OnCreate();
  • protected virtual OnUpdate() : System.Void
protected virtual System.Void OnUpdate();