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Game.Achievements.AchievementTriggerSystem+ProgressBuffer

Assembly: Game
Namespace: Game.Achievements

Type: class public

Base: System.Object

Code

public class ProgressBuffer
{
    private Colossal.PSI.Common.AchievementId m_Achievement;
    private System.Int32 m_IncrementStep;
    private Colossal.PSI.Common.IndicateType m_Type;
    public System.Int32 m_Progress;

    public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type);

    public System.Void AddProgress(System.Int32 progress);
}

Fields

  • private Colossal.PSI.Common.AchievementId m_Achievement
private Colossal.PSI.Common.AchievementId m_Achievement;
  • private System.Int32 m_IncrementStep
private System.Int32 m_IncrementStep;
  • private Colossal.PSI.Common.IndicateType m_Type
private Colossal.PSI.Common.IndicateType m_Type;
  • public System.Int32 m_Progress
public System.Int32 m_Progress;

Constructors

  • public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type)
public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type);

Methods

  • public AddProgress(System.Int32 progress) : System.Void
public System.Void AddProgress(System.Int32 progress);