Game.Achievements.AchievementTriggerSystem+ProgressBuffer
Assembly: Game
Namespace: Game.Achievements
Type: class public
Base: System.Object
Code
public class ProgressBuffer
{
private Colossal.PSI.Common.AchievementId m_Achievement;
private System.Int32 m_IncrementStep;
private Colossal.PSI.Common.IndicateType m_Type;
public System.Int32 m_Progress;
public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type);
public System.Void AddProgress(System.Int32 progress);
}
Fields
private Colossal.PSI.Common.AchievementId m_Achievement
private Colossal.PSI.Common.AchievementId m_Achievement;
private System.Int32 m_IncrementStep
private System.Int32 m_IncrementStep;
private Colossal.PSI.Common.IndicateType m_Type
private Colossal.PSI.Common.IndicateType m_Type;
public System.Int32 m_Progress
public System.Int32 m_Progress;
Constructors
public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type)
public ProgressBuffer(Colossal.PSI.Common.AchievementId achievement, System.Int32 incrementStep, Colossal.PSI.Common.IndicateType type);
Methods
public AddProgress(System.Int32 progress) : System.Void
public System.Void AddProgress(System.Int32 progress);