API Index
- AutoSaveSystem
- CameraController
- CameraInput
- CinemachineDollyCartLookExtension
- CinemachineGameAxisProvider
- CinemachineRestrictToTerrain
- CinematicCameraController
- CursorInfo
- DollyLookAngleOverride
- EndFrameBarrier
- FormatTags
- GameMode
- GameModeExtensions
- GameSystemBase
- GizmosExt
- IGPUSystem
- InputExtensions
- Mode
- NamedCursorInfo
- OrbitCameraController
- SafeCommandBufferSystem
- SoundInfo
- Stage
- SystemUpdatePhase
- UICursorCollection
- UISoundCollection
- UnityWebRequestAwaiter
- UnityWebRequestExtensionMethods
- UpdateSystem
-
Achievements/
-
Agents/
-
AllowBarrier/
-
Areas/
- Area
- AreaConnectionSystem
- AreaFlags
- AreaResourceSystem
- AreaSearchItem
- AreaTools
- AreaType
- AreaTypeMask
- AreaUtils
- Batch
- BorderDistrict
- BrushAreaIterator
- Clear
- Clip
- CurrentDistrict
- CurrentDistrictSystem
- District
- DistrictModifier
- DistrictModifierType
- DistrictOption
- Expand
- Extractor
- FindAreaJob
- Geometry
- GeometryFlags
- GeometrySystem
- HangaroundLocation
- LabelExtents
- LabelVertex
- Lot
- MapFeature
- MapFeatureElement
- MapTile
- MapTileSystem
- Navigation
- Node
- ObjectItem
- RaycastJobs
- RaycastLabelsJob
- SearchSystem
- ServiceDistrict
- ServiceDistrictSystem
- Space
- Storage
- SubArea
- SubAreaReferencesSystem
- Surface
- SurfaceExpandSystem
- SurfaceUpdateSystem
- Terrain
- Triangle
- UpdateAreaResourcesJob
- UpdateCollectSystem
- UpdateSearchTreeJob
- ValidationHelpers
- WoodResource
-
ArtPipeline/
- AssetMap
- AssetMapper
- BakeMode
- DebugData
- Floor
- InteriorMappingProcessor
- Island
- MappingState
- MeshPrefabRendererOld
- RenderPrefabController
- Room
- RotateTransform
- SmoothCameraController
- Triangle
-
Impostors/
- BakeMaterials
- BakeMesh
- BakingScene
- BakingShaderBinding
- CompressionQuality
- GeneratedAssets
- ImpostorFramesAttribute
- ImpostorPipelineAsset
- ImpostorRenderingSettings
- ImpostorSettings
- ImpostorShape
- MaterialBinding
- Packing
- RenderRequest
- RenderRequestMode
- RenderRequestOutputSpace
- Snapshot
- Sphericalshot
- SurfaceData
-
Preview/
- BoxSlider
- BoxSliderEvent
- CloseOnClick
- ColorChangedEvent
- ColorHeaderShowing
- ColorImage
- ColorLabel
- ColorPicker
- ColorPickerSetup
- ColorPresetList
- ColorPresetManager
- ColorPresets
- ColorSlider
- ColorSliderImage
- ColorValues
- ControlPanel
- Direction
- HSVChangedEvent
- HSVUtil
- HexColorField
- HsvColor
- MeshAnalyzer
- PickerToggle
- SVBoxSlider
- ShowType
- UiElements
-
AssetPipeline/
-
Assets/
-
Audio/
-
Buildings/
- Abandoned
- AdminBuilding
- AttractivenessProvider
- BackSide
- Battery
- BatteryInitializeSystem
- Building
- BuildingCondition
- BuildingEfficiency
- BuildingFlags
- BuildingHappinessFactor
- BuildingModifier
- BuildingModifierType
- BuildingNotification
- BuildingNotifications
- BuildingOption
- BuildingPoliciesSystem
- BuildingStateEfficiencySystem
- BuildingUtils
- CargoTransportStation
- CargoTransportStationInitializeSystem
- CitizenPresence
- CityEffectProvider
- CityServiceEfficiencySystem
- CityServiceWorkplaceInitializeSystem
- CommercialProperty
- CompanyFindPropertyJob
- Condemned
- ConnectedBuilding
- CrimeProducer
- DeathcareFacility
- DeathcareFacilityFlags
- DisasterFacility
- EarlyDisasterWarningDuration
- EarlyDisasterWarningSystem
- EffectBounds
- EffectItem
- Efficiency
- EfficiencyFactor
- ElectricityConsumer
- ElectricityConsumerFlags
- ElectricityProducer
- EmergencyGenerator
- EmergencyShelter
- EmergencyShelterFlags
- Extension
- ExtensionFlags
- ExtractorFacility
- ExtractorFindCompanyJob
- ExtractorFlags
- ExtractorProperty
- FindRoadConnectionIterator
- FireStation
- FireStationFlags
- FirewatchTower
- FirewatchTowerFlags
- GarbageFacility
- GarbageFacilityFlags
- GarbageProducer
- GarbageProducerFlags
- Hospital
- HospitalFlags
- IndustrialProperty
- InitializeSchoolSystem
- InitializeSystem
- InstalledUpgrade
- LeisureProvider
- LocalEffectProvider
- LocalEffectSystem
- LocalModifierType
- Lot
- LotHeightSystem
- LotInfo
- MailProducer
- MaintenanceDepot
- MaintenanceDepotFlags
- ModifiedServiceCoverage
- ModifierRadiusCombineMode
- Occupant
- OfficeProperty
- Park
- ParkInitializeSystem
- ParkMaintenance
- ParkingFacility
- ParkingFacilityFlags
- Patient
- PoliceStation
- PoliceStationFlags
- PostFacility
- PostFacilityFlags
- Prison
- PrisonFlags
- PropertyOnMarket
- PropertyRenter
- PropertyToBeOnMarket
- PropertyUtils
- PublicTransportStation
- ReadData
- ReferencesSystem
- RenewableElectricityProduction
- RentAction
- RentActionFlags
- Renter
- RentersUpdated
- RescueTarget
- ResearchFacility
- ResidentialProperty
- ResourceConsumer
- ResourceProducer
- ResourcesInitializeSystem
- RoadConnectionSystem
- RoadConnectionUpdated
- RoadMaintenance
- School
- SchoolUpdatedSystem
- ServiceUpgrade
- ServiceUpgradeReferencesSystem
- ServiceUpgradeSystem
- ServiceUsage
- SewageOutlet
- Signature
- SpawnLocationElement
- SpawnLocationType
- StorageProperty
- Student
- StudentsRemoved
- TelecomConsumer
- TelecomFacility
- TelecomFacilityFlags
- TrafficSpawner
- Transformer
- TransportDepot
- TransportDepotFlags
- TransportStation
- TransportStationFlags
- ValidationHelpers
- Warehouse
- WastewaterTreatmentPlant
- WaterConsumer
- WaterConsumerFlags
- WaterPowered
- WaterPoweredInitializeSystem
- WaterPumpingStation
- WaterTower
- WelfareOffice
- ZoneCheckSystem
-
CinematicCamera/
-
Citizens/
- Adult
- Arrived
- AttendingMeeting
- CarKeeper
- Child
- Citizen
- CitizenAge
- CitizenEducationLevel
- CitizenFlags
- CitizenHappiness
- CitizenInitializeSystem
- CitizenPseudoRandom
- CitizenSelectedSoundData
- CitizenUtils
- CommuterHousehold
- CompanyInitializeSystem
- CoordinatedMeeting
- CoordinatedMeetingAttendee
- CrimeVictim
- Criminal
- CriminalFlags
- CurrentBuilding
- CurrentTransport
- Elderly
- Followed
- HasSchoolSeeker
- HealthProblem
- HealthProblemFlags
- HomelessHousehold
- Household
- HouseholdAndCitizenRemoveSystem
- HouseholdAnimal
- HouseholdCitizen
- HouseholdFlags
- HouseholdInitializeSystem
- HouseholdMember
- HouseholdNeed
- HouseholdPet
- HouseholdPetInitializeSystem
- HouseholdPetRemoveSystem
- LeaveHouseholdTag
- Leisure
- LodgingSeeker
- LookingForPartner
- MailSender
- MeetingInitializeSystem
- MeetingStatus
- PartnerType
- PetTrip
- Purpose
- ResourceBought
- SchoolSeeker
- SchoolSeekerCooldown
- StorageInitializeSystem
- Student
- Teen
- TouristHousehold
- TravelPurpose
- TravelPurposeInEditor
- TripNeeded
- Worker
-
City/
- City
- CityConfigurationSystem
- CityModifier
- CityModifierType
- CityOption
- CityService
- CityServiceUpkeep
- CityStatistic
- CityUtils
- DangerLevel
- DevTreePoints
- DevTreeSystem
- ExpenseSource
- IncomeSource
- MilestoneLevel
- MilestoneReachedEvent
- PassengerType
- PlayerMoney
- PlayerResource
- Population
- ServiceFee
- ServiceFeeCollector
- ServiceImportBudget
- SpecializationBonus
- StatisticCollectionType
- StatisticParameter
- StatisticType
- StatisticUnitType
- StatisticsEvent
- TaxRate
- TaxRates
- Tourism
- XP
- XPRewardFlags
-
Common/
- AllowAudioEndBarrier
- Applied
- AudioEndBarrier
- BatchesUpdated
- BoundsMask
- BufferedEntity
- CleanUpSystem
- CollisionMask
- CommonUtils
- Created
- Deleted
- Destroyed
- EffectsUpdated
- EntityResult
- EnumValueAttribute
- Event
- Iterator
- ModificationBarrier1
- ModificationBarrier2
- ModificationBarrier2B
- ModificationBarrier3
- ModificationBarrier4
- ModificationBarrier4B
- ModificationBarrier5
- ModificationEndBarrier
- ModificationSystem
- Native
- NativeSystem
- Overridden
- Owner
- PathfindUpdated
- PointOfInterest
- PrepareCleanUpSystem
- PseudoRandomSeed
- QuadTreeBoundsXZ
- RandomLocalizationIndex
- RandomLocalizationInitializeSystem
- RandomSeed
- RaycastFlags
- RaycastHit
- RaycastInput
- RaycastResult
- RaycastSystem
- Result
- SystemOrder
- Target
- Terrain
- TimeData
- TypeMask
-
DebugIterator/
-
GroupBuilder/
- 1
-
Companies/
- BuyingCompany
- CommercialCompany
- CompanyData
- CompanyNotifications
- CompanyTransportInstance
- Employee
- ExtractorCompany
- FreeWorkplaces
- IndustrialCompany
- LodgingProvider
- OutsideTrader
- ProcessingCompany
- Profitability
- ResourceBuyer
- ResourceExporter
- ResourceSeller
- ServiceAvailable
- ServiceCompanyData
- StorageCompany
- StorageLimitData
- StorageTransfer
- StorageTransferFlags
- StorageTransferRequest
- TradeCost
- TransportCompany
- TransportCompanyData
- WorkProvider
- Workplaces
- Workshift
-
Creatures/
- AmbienceEmitter
- Animal
- AnimalCurrentLane
- AnimalFlags
- AnimalNavigation
- Creature
- CreatureLaneFlags
- CreatureSpawner
- CreatureUtils
- CreatureVehicleFlags
- CurrentVehicle
- Divert
- Domesticated
- DomesticatedFlags
- GroupCreature
- GroupMember
- GroupSystem
- Human
- HumanCurrentLane
- HumanFlags
- HumanNavigation
- InitializeSystem
- OwnedCreature
- Pet
- PetFlags
- Queue
- ReferencesSystem
- ResetTrip
- Resident
- ResidentFlags
- RideNeeder
- Stumbling
- TripResetSystem
- Wildlife
- WildlifeFlags
-
Debug/
- AreaDebugSystem
- AssetDatabaseDebugUI
- AudioDebugUI
- AudioGroupingDebugSystem
- AvailabilityDebugSystem
- BaseDebugSystem
- BuildableAreaDebugSystem
- CameraDebugUI
- ClearJob
- CollapseSFXDebugSystem
- ComponentDebugUtils
- ComponentInfo
- ConsoleWindow
- CoverageDebugSystem
- DebugContainerAttribute
- DebugMode
- DebugSystem
- DebugTabAttribute
- DebugViewMode
- DebugWatchDepsAttribute
- DebugWatchDistribution
- DebugWatchOnlyAttribute
- DebugWatchSystem
- DebugWatchValueAttribute
- DensityDebugSystem
- EconomyDebugSystem
- EventDebugSystem
- ExtensionsHelpers
- GarbageDebugSystem
- GroundWaterDebugSystem
- IntInputField
- LandValueDebugSystem
- LaneDebugSystem
- LightDebugSystem
- LocalEffectDebugIterator
- LocalizationDebugUI
- LogsDebugUI
- NavigationDebugSystem
- NetDebugSystem
- ObjectDebugSystem
- Option
- PathDebugSystem
- PathfindDebugSystem
- PollutionDebugSystem
- ProfilerMetricsDebugUI
- PropertyDebugSystem
- RouteDebugSystem
- SceneFlowDebugUI
- SearchTreeDebugSystem
- SoilWaterDebugSystem
- TerrainAttractivenessDebugSystem
- TerrainDebugSystem
- TestScenarioHelperUnhandledException
- TestsDebugUI
- ThumbnailsDebugUI
- TradeCostDebugSystem
- TreeSpawnSystem
- UIBindingDebugUI
- UIDebugUI
- Watch
- WatchersDebugUI
- WaterCullingDebugSystem
- WaterDebugSystem
- WaterPipeDebugSystem
- WindDebugSystem
- ZoneAmbienceValueDebugSystem
-
Bounds2DebugIterator/
-
Tests/
- Data
- GameTestUtility
- JSONTestScenario
- LongFileTestScenario
- MultiPartFileStreamTestScenario
- PDXSDKServices
- StartNewGameAndSaveTestScenario
- StartNewGameSaveLoadAndSaveOnTop
- StartNewGames
- TestAsset
- TestAssetExtensions
- TestEditorScenario
- TestJSONDiff
- TestModdingToolchain
- TestScenarioAssetDataPath
- TestScenarioAssetDatabase
- TestScenarioAssetDatabaseSearchFiltering
- TestScenarioAssetImporter
- TestScenarioAssetReferences
- TestScenarioElectricity
- TestScenarioExample
- TestScenarioGraphicsPerformance
- TestScenarioMemory
- TestScenarioPerformance
- TestScenarioProfileBase
- TestScenarioTextureAsset
- TestScenarioWater
- TestSunMoonData
-
Dlc/
-
Economy/
-
Effects/
- ActionFlags
- CompleteEnabledSystem
- EffectControlData
- EffectControlSystem
- EffectFlagData
- EffectFlagSystem
- EffectInstance
- EnabledEffect
- EnabledEffectData
- EnabledEffectFlags
- LightCullingSystem
- MixerGroup
- SearchSystem
- SourceInfo
- SourceUpdateData
- SourceUpdateInfo
- SourceUpdateType
- VFXSystem
- VFXUpdateInfo
- VFXUpdateType
- VisibleLightData
-
Events/
- AccidentSite
- AccidentSiteFlags
- AddAccidentSite
- AddAccidentSiteSystem
- AddCriminal
- AddCriminalSystem
- AddEventJournalData
- AddHealthProblem
- AddHealthProblemSystem
- AddMeeting
- AddMeetingSystem
- AttendingEvent
- CalendarEvent
- Crime
- DangerFlags
- DangerLevel
- Destruction
- Duration
- Endanger
- EndangerSystem
- Event
- EventCityEffectTrackingType
- EventDataTrackingType
- EventJournalCityEffect
- EventJournalCompleted
- EventJournalData
- EventJournalEntry
- EventJournalInitializeSystem
- EventJournalPending
- EventJournalSystem
- EventJournalUtils
- EventUtils
- FaceWeather
- FaceWeatherSystem
- FacingWeather
- FindingEventParticipants
- Fire
- Flood
- Flooded
- HealthEvent
- HotspotFrame
- IEventJournalSystem
- Ignite
- IgniteSystem
- Impact
- ImpactSystem
- InDanger
- InitializeSystem
- InvolvedInAccident
- JournalEvent
- LightningStrike
- OnFire
- Spectate
- SpectateSystem
- SpectatorEvent
- SpectatorSite
- Submerge
- SubmergeSystem
- TargetElement
- TrafficAccident
- VehicleLaunch
- VehicleLaunchFlags
- WaterLevelChange
- WeatherPhenomenon
-
Input/
- ActionComponent
- ActionType
- ActiveDeviceChanged
- AxisComponent
- AxisSeparatedWithModifiersComposite
- AxisWithModifiersComposite
- BindingGamepad
- BindingKeyboard
- BindingMouse
- BindingOptions
- BuiltInUsages
- ButtonWithModifiersComposite
- CameraMoveProcessor
- CameraRotateProcessor
- CameraVector2WithModifiersComposite
- CameraZoomProcessor
- Comparer
- CompositeComponentData
- CompositeData
- CompositeInstance
- CompositeUtility
- ConflictType
- ControlPath
- ControlScheme
- DeviceEvent
- DeviceListener
- DeviceType
- DisplayGetter
- DisplayNameOverride
- GamepadType
- ICustomComposite
- IDisableableProcessor
- IProxyAction
- IState
- Info
- InputActivator
- InputBarrier
- InputConflictResolution
- InputExtension
- InputManager
- MaskFloatProcessor
- MaskVector2Processor
- Mode
- ModifiersComparer
- ModifiersListComparer
- OptionGroupOverride
- Options
- PathType
- Priority
- ProcessAs
- ProcessorDeviceType
- ProhibitionModifierProcessor
- ProxyAction
- ProxyActionMap
- ProxyBinding
- ProxyComposite
- ProxyModifier
- ScrollSensitivityProcessor
- SmoothFloatProcessor
- SmoothVector2Processor
- State
- Transform
- UIBaseInputAction
- UIButtonInteraction
- UIInputAction
- UIInputActionCollection
- UIInputActionPart
- UIInputCombinedAction
- UIInputOverrideAction
- Usages
- Vector2Component
- Vector2SeparatedWithModifiersComposite
- Vector2WithModifiersComposite
- Watcher
-
AnalogValueInputBindingComposite/
-
BaseMaskProcessor/
-
DefaultComparer/
-
PlatformProcessor/
-
SmoothProcessor/
-
ValueInputBindingComposite/
- 1
-
Modding/
-
Net/
- Aggregate
- AggregateElement
- AggregateSystem
- Aggregated
- AirwayData
- AirwayHelpers
- AirwayMap
- AirwaySystem
- AreaLane
- ArrowMaterial
- ArrowPosition
- AvailableResource
- Bottleneck
- BuildOrder
- BuildingIterator
- CarLane
- CarLaneFlags
- Composition
- CompositionSelectSystem
- ConnectedEdge
- ConnectedNode
- ConnectionLane
- ConnectionLaneFlags
- ConnectionWarningSystem
- CostSystem
- CoverageService
- CoverageServiceType
- Curve
- CutRange
- Density
- Edge
- EdgeColor
- EdgeGeometry
- EdgeIterator
- EdgeIteratorValue
- EdgeIteratorValueSorted
- EdgeLane
- EdgeMapping
- EdgeMappingSystem
- EdgeNodeGeometry
- ElectricityConnection
- Elevation
- EndNodeGeometry
- FixLaneObjectsSystem
- Fixed
- FlipTrafficHandednessSystem
- FlowDirection
- FlowResource
- GarageLane
- Gate
- GeometryFlags
- GeometrySystem
- HangingLane
- InitializeSystem
- LabelExtents
- LabelMaterial
- LabelPosition
- LabelVertex
- LandValue
- Lane
- LaneColor
- LaneCondition
- LaneConnection
- LaneConnectionSystem
- LaneDirection
- LaneFlow
- LaneGeometry
- LaneHiddenSystem
- LaneObject
- LaneObjectAction
- LaneObjectCommandBuffer
- LaneObjectUpdater
- LaneOverlap
- LaneOverlapSystem
- LaneReferencesSystem
- LaneReservation
- LaneSignal
- LaneSignalFlags
- LaneSignalType
- LaneSystem
- Layer
- LocalConnect
- MapTileIterator
- Marker
- MasterLane
- NetComponentsSystem
- NetCondition
- NetUtils
- Node
- NodeAlignSystem
- NodeColor
- NodeGeometry
- NodeIterator
- NodeLane
- Orphan
- OutsideConnection
- OutsideConnectionSystem
- OverlapFlags
- OverrideSystem
- ParkingLane
- ParkingLaneFlags
- PedestrianLane
- PedestrianLaneFlags
- PlacementFlags
- Pollution
- RaycastEdgesJob
- RaycastJobs
- RaycastLabelsJob
- RaycastLanesJob
- ReferencesSystem
- ReservationData
- ResourceAvailability
- ResourceConnection
- Road
- RoadFlags
- RoadTypes
- Roundabout
- SearchSystem
- SecondaryLane
- SecondaryLaneReferencesSystem
- SecondaryLaneSystem
- Segment
- ServiceCoverage
- SlaveLane
- SlaveLaneFlags
- Standalone
- StartNodeGeometry
- SubFlow
- SubLane
- SubNet
- SubNetReferencesSystem
- SubReplacement
- SubReplacementSide
- SubReplacementType
- SubwayTrack
- Taxiway
- TrackLane
- TrackLaneFlags
- TrackTypes
- TrafficLightFlags
- TrafficLightInitializationSystem
- TrafficLightState
- TrafficLights
- TrainTrack
- TramTrack
- TreeObjectAction
- UpdateCollectSystem
- UpdateLaneSearchTreeJob
- Upgraded
- UtilityLane
- UtilityLaneFlags
- UtilityTypes
- ValidationHelpers
- WaterPipeConnection
- Waterway
-
Notifications/
- Animation
- AnimationType
- ClusterData
- ClusterIcon
- Command
- CommandFlags
- DisallowCluster
- Icon
- IconAnimationSystem
- IconCluster
- IconClusterLayer
- IconClusterSystem
- IconCommandBuffer
- IconCommandSystem
- IconDeletedSystem
- IconElement
- IconFlags
- IconLayerMask
- IconPriority
- MarkerCreateSystem
- NotificationsUtils
- RaycastIconsJob
- RaycastJobs
-
Objects/
- ActivityLocation
- ActivityStartPositionCache
- AlignSystem
- Aligned
- AssetStamp
- AttachPositionSystem
- AttachSystem
- Attached
- Attachment
- BlockedLane
- Color
- ContainerClearSystem
- Crane
- Damage
- DamageSystem
- Damaged
- Destroy
- DestroySystem
- ElectricityOutsideConnection
- Elevation
- ElevationFlags
- ExtractLaneObjectsJob
- GeometryFlags
- GetSourceRangesJob
- LaneBlockSystem
- Marker
- MovedLocation
- Moving
- NetObject
- NetObjectFlags
- NetObjectInitializeSystem
- Object
- ObjectEmergeSystem
- ObjectGeometry
- ObjectState
- ObjectUtils
- OutsideConnection
- OutsideConnectionInitializeSystem
- OverrideSystem
- Pillar
- Placeholder
- PlaceholderSystem
- PlacementFlags
- Plant
- Quantity
- QuantityUpdateSystem
- RaycastJobs
- RaycastMovingObjectsJob
- RaycastStaticObjectsJob
- Relative
- RelativeBoneSystem
- RemovedAttached
- ResetOverriddenSystem
- RotationSymmetry
- SearchSystem
- Secondary
- SecondaryObjectReferencesSystem
- SecondaryObjectSystem
- SpawnLocation
- SpawnLocationConnectionSystem
- SpawnLocationFlags
- Stack
- Static
- Stopped
- StreetLight
- StreetLightState
- SubElementDeleteSystem
- SubObject
- SubObjectData
- SubObjectHiddenSystem
- SubObjectReferencesSystem
- SubObjectSystem
- SubObjectsUpdated
- Surface
- TrafficLight
- TrafficLightState
- Transform
- TransformFlags
- TransformFrame
- TransformState
- Tree
- TreeState
- TripSource
- UnderConstruction
- UniqueObject
- Unspawned
- UnspawnedSystem
- UpdateCollectSystem
- UtilityObject
- ValidationHelpers
- WaterPipeOutsideConnection
-
OverridableProperty/
-
Pathfind/
- ActionType
- AvailabilityAction
- AvailabilityActionData
- AvailabilityElement
- AvailabilityJob
- AvailabilityJobs
- AvailabilityParameters
- AvailabilityProvider
- AvailabilityResult
- CoverageAction
- CoverageActionData
- CoverageElement
- CoverageJob
- CoverageJobs
- CoverageParameters
- CoverageResult
- CoverageUpdated
- CreateAction
- CreateActionData
- CreateEdgesJob
- DeleteAction
- DeleteActionData
- DeleteEdgesJob
- DensityAction
- DensityActionData
- Edge
- EdgeFlags
- EdgeID
- ErrorCode
- FlowAction
- FlowActionData
- IPathfindModificationJob
- IPathfindTargetBuffer
- LaneDataSystem
- LaneDataUnknownEscalateSystem
- LanePoliciesSystem
- LanesModifiedSystem
- LocationSpecification
- ModificationJobs
- NativePathfindData
- NodeID
- ParkingLaneDataSystem
- PathElement
- PathElementFlags
- PathEventData
- PathFlags
- PathInformation
- PathInformations
- PathMethod
- PathNode
- PathOwner
- PathOwnerTargetMovedSystem
- PathSpecification
- PathTarget
- PathTargetMoved
- PathUpdated
- PathUtils
- PathfindAction
- PathfindActionData
- PathfindActionState
- PathfindCosts
- PathfindFlags
- PathfindHeuristicData
- PathfindJob
- PathfindJobs
- PathfindParameters
- PathfindPath
- PathfindQueueSystem
- PathfindResult
- PathfindResultSystem
- PathfindTargetBuffer
- PathfindTargetSeekerData
- PathfindWeights
- PathfindWorkerJob
- ProcessResultsJob
- QueryType
- ResultItem
- ResultKey
- ResultValue
- RouteDataSystem
- RoutesModifiedSystem
- RuleFlags
- SetDensityJob
- SetFlowJob
- SetTimeJob
- SetupQueueItem
- SetupQueueTarget
- SetupTargetFlags
- SetupTargetType
- TimeAction
- TimeActionData
- TimeActionFlags
- UnsafePathfindData
- UpdateAction
- UpdateActionData
- UpdateEdgesJob
-
ActionList/
-
ActionListItem/
-
PathfindTargetSeeker/
- 1
-
Policies/
-
Prefabs/
- AchievementFilter
- AchievementFilterData
- ActivityCondition
- ActivityFlags
- ActivityLocation
- ActivityLocationData
- ActivityLocationElement
- ActivityLocationPrefab
- ActivityMask
- ActivityType
- AdditionalBuildingTerraformElement
- AdminBuildingData
- AdministrationBuilding
- AffiliatedBrandElement
- AgeMask
- AgeStatistic
- AggregateNetData
- AggregateNetPrefab
- AircraftData
- AircraftPrefab
- AirplaneData
- AirplanePrefab
- AllowedWaterTypes
- AmbienceEmitterData
- AmbienceEmitterPrefab
- AmbientAudioEffect
- AmbientAudioSettingsData
- Ambulance
- AmbulanceData
- AnimalData
- AnimalPrefab
- AnimatedPrefabSystem
- AnimationClip
- AnimationInfo
- AnimationLayer
- AnimationLayerMask
- AnimationMotion
- AnimationPlayback
- AnimationProperties
- AnimationType
- ArchetypeData
- ArchetypePrefab
- AreaColorData
- AreaData
- AreaGeometryData
- AreaInitializeSystem
- AreaKey
- AreaNameData
- AreaPrefab
- AreaSubObjectInfo
- AreaSubObjects
- AreaTypeData
- AreaTypePrefab
- AreasConfigurationData
- AreasConfigurationPrefab
- AssetCollection
- AssetPackData
- AssetPackElement
- AssetPackItem
- AssetPackPrefab
- AssetStampData
- AssetStampPrefab
- AsymmetricPieceMesh
- AtmospherePrefab
- AtmospherePrefabData
- AttachedObject
- AttachedObjectType
- Attraction
- AttractionData
- AttractivenessParameterData
- AttractivenessParametersPrefab
- AudioCullingGroup
- AudioEffectData
- AudioGroupSettings
- AudioGroupingMiscSetting
- AudioGroupingMiscSettings
- AudioGroupingSettingsData
- AudioGroupingSettingsPrefab
- AudioRandomizeData
- AudioSettingsPrefab
- AudioSourceData
- AudioSpotData
- AuxiliaryLaneInfo
- AuxiliaryLanes
- AuxiliaryNet
- AuxiliaryNetInfo
- AuxiliaryNetLane
- AuxiliaryNets
- BakedAnimationClip
- BalloonAlignment
- BalloonDirection
- BalloonUITarget
- BaseProperties
- BatchGroup
- Battery
- BatteryData
- BiomePrefab
- BiomePrefabData
- BodyPart
- BoneInfo
- BoneType
- BrandChirpData
- BrandChirpPrefab
- BrandData
- BrandObject
- BrandObjectData
- BrandPrefab
- Bridge
- BridgeBuildStyle
- BridgeData
- BridgeWaterFlow
- BrushCell
- BrushData
- BrushPrefab
- BuildableNetPiece
- BuildingAccessType
- BuildingConfigurationData
- BuildingConfigurationPrefab
- BuildingData
- BuildingEfficiency
- BuildingEfficiencyParameterData
- BuildingEfficiencyParametersPrefab
- BuildingExtensionData
- BuildingExtensionPrefab
- BuildingFlags
- BuildingInfomodePrefab
- BuildingInitializeSystem
- BuildingMarker
- BuildingMarkerData
- BuildingModifierData
- BuildingModifierInfo
- BuildingModifiers
- BuildingModule
- BuildingModuleData
- BuildingModules
- BuildingOptionData
- BuildingOptions
- BuildingPrefab
- BuildingProperties
- BuildingPropertyData
- BuildingSpawnGroupData
- BuildingStateInfomodePrefab
- BuildingStatusInfomodePrefab
- BuildingStatusType
- BuildingTerraformData
- BuildingTerraformOverride
- BuildingType
- BuildingUpgradeElement
- BulldozeData
- BulldozePrefab
- CalendarEvent
- CalendarEventData
- CalendarEventMonths
- CalendarEventTimes
- CarBasePrefab
- CarData
- CarLane
- CarLaneData
- CarPathfind
- CarPrefab
- CarTractor
- CarTractorData
- CarTrailerData
- CarTrailerPrefab
- CarTrailerType
- CargoTransport
- CargoTransportStation
- CargoTransportStationData
- CargoTransportVehicleData
- Character
- CharacterElement
- CharacterGroup
- CharacterGroupData
- CharacterOverlay
- CharacterOverlayData
- CharacterProperties
- CharacterStyle
- CharacterStyleData
- Chirp
- ChirpData
- ChirpDataFlags
- ChirpPrefab
- ChirperAccount
- ChirperAccountData
- Chunk
- CitizenChirpPrefab
- CitizenData
- CitizenHappinessParameterData
- CitizenHappinessPrefab
- CitizenParametersData
- CitizenParametersPrefab
- CitizenPrefab
- CitizenRequirementData
- CitizenRequirementPrefab
- CityBoundaryData
- CityBoundaryPrefab
- CityEffectInfo
- CityEffects
- CityModifierData
- CityModifierInfo
- CityModifiers
- CityOptionData
- CityOptions
- CityServiceBuilding
- CityServiceInfo
- CityServiceStatistic
- ClearArea
- ClipArea
- CollectedReferences
- ColorChannelBinding
- ColorFilter
- ColorFilterFlags
- ColorInfomodeBasePrefab
- ColorProperties
- ColorVariation
- CommercialCompanyData
- CompanyBrandElement
- CompanyInitializeSystem
- CompanyNotificationParameterData
- CompanyNotificationParameterPrefab
- CompanyObject
- CompanyPrefab
- ComponentBase
- ComponentMenu
- CompositionFlags
- CompositionInvertMode
- CompositionMeshFlags
- CompositionState
- ConnectionLane
- ConnectionLaneData
- ConnectionPathfind
- ConsumptionData
- ContentData
- ContentFlags
- ContentPrefab
- ContentPrerequisite
- ContentPrerequisiteData
- ContentRequirementBase
- ControlScheme
- CoordinatedMeetingPhase
- CoverageData
- CraneData
- CraneObject
- CreatureData
- CreaturePrefab
- CreatureSpawnData
- CreatureSpawner
- Crime
- CrimeAccumulation
- CrimeAccumulationData
- CrimeData
- CrimeType
- CullingAudioSettingsData
- CullingEffect
- CullingGroupData
- CurveProperties
- DeathcareFacility
- DeathcareFacilityData
- DecalProperties
- DefaultMesh
- DefaultNetLane
- DefaultPolicies
- DefaultPolicyData
- DefaultPolicyInfo
- DeliveryTruck
- DeliveryTruckData
- DeliveryTruckSelectData
- DeliveryTruckSelectItem
- DemandParameterData
- DemandPrefab
- DestructibleObject
- DestructibleObjectData
- Destruction
- DestructionData
- DevTreeNodeAutoUnlock
- DevTreeNodeData
- DevTreeNodePrefab
- DevTreeNodeRequirement
- DilationProperties
- DisasterConfigurationData
- DisasterConfigurationPrefab
- DisasterFacility
- DisasterFacilityData
- DistrictData
- DistrictModifierData
- DistrictModifierInfo
- DistrictModifiers
- DistrictOptionData
- DistrictOptions
- DistrictPrefab
- DlcRequirement
- Domesticated
- DomesticatedData
- DummySOPrefab
- DynamicHousehold
- EarlyDisasterWarningEvent
- EarlyDisasterWarningEventData
- EarlyDisasterWarningSystem
- EconomyParameterData
- EconomyPrefab
- EditorAssetCategoryOverride
- EditorAssetCategoryOverrideData
- EditorContainer
- EditorContainerData
- EducationLevelInfo
- EducationParameterData
- EducationPrefab
- EducationStatistic
- Effect
- EffectAnimation
- EffectColorData
- EffectColorSource
- EffectCondition
- EffectConditionFlags
- EffectData
- EffectInitializeSystem
- EffectPrefab
- EffectRangeInfomodePrefab
- EffectSettings
- EffectSource
- ElectricityConnection
- ElectricityConnectionData
- ElectricityOutsideConnection
- ElectricityParameterData
- ElectricityParametersPrefab
- EmergencyGenerator
- EmergencyGeneratorData
- EmergencyRadioEvent
- EmergencyShelter
- EmergencyShelterData
- EmissiveProperties
- EnclosedArea
- EnclosedAreaData
- EventAchievementComponent
- EventAchievementData
- EventAchievementSetup
- EventContentAvailabilityChanged
- EventData
- EventPrefab
- EventTargetType
- ExpenseSourceInfo
- ExpenseStatistic
- ExtractorArea
- ExtractorAreaData
- ExtractorCompany
- ExtractorCompanyData
- ExtractorFacility
- ExtractorFacilityData
- ExtractorParameterData
- ExtractorParameterPrefab
- ExtractorRequirementFlags
- FeatureData
- FeatureInfo
- FeaturePrefab
- FeeParameters
- FeedbackCityEffectFactor
- FeedbackConfigurationData
- FeedbackConfigurationPrefab
- FeedbackLocalEffectFactor
- FenceData
- FencePrefab
- Finalize
- Fire
- FireActivationTarget
- FireAudioEffectData
- FireConfigurationData
- FireConfigurationPrefab
- FireData
- FireEngine
- FireEngineData
- FireEngineSelectData
- FireStation
- FireStationData
- FirewatchTower
- FirewatchTowerData
- FixedNetElement
- FixedNetFlags
- FixedNetSegmentInfo
- FloatingObject
- FloodData
- FlyingAnimal
- FontInfo
- ForceTutorialCompletion
- ForceUIGroupUnlock
- ForceUIGroupUnlockData
- ForceUnlockRequirement
- ForceUnlockRequirementData
- GarbageFacility
- GarbageFacilityData
- GarbageParameterData
- GarbagePowered
- GarbagePoweredData
- GarbagePrefab
- GarbageTruck
- GarbageTruckData
- GarbageTruckSelectData
- GenderMask
- General
- GradientInfomodeBasePrefab
- GradientLegendType
- GroundWaterPowered
- GroundWaterPoweredData
- GroupAmbience
- GroupAmbienceData
- GroupPrefab
- GrowthScaleData
- GuideLineSettings
- GuideLineSettingsData
- HangaroundArea
- HappinessFactorParameterData
- HappinessFactorParameterPrefab
- HaveCoordinatedMeeting
- HaveCoordinatedMeetingData
- HealthEvent
- HealthEventData
- HealthEventType
- HealthcareParameterData
- HealthcarePrefab
- HealthcareVehicleSelectData
- Hearse
- HearseData
- HeatmapInfomodePrefab
- HelicopterData
- HelicopterPrefab
- Hospital
- HospitalData
- HouseholdData
- HouseholdPetData
- HouseholdPetPrefab
- HouseholdPrefab
- HoveringObject
- HumanData
- HumanPrefab
- IColorInfomode
- IColored
- IGradientInfomode
- IServiceUpgrade
- IZoneBuildingComponent
- IconAnimationElement
- IconAnimationInfo
- IconCategory
- IconConfigurationData
- IconConfigurationPrefab
- ImpostorData
- IncomeSourceInfo
- IncomeStatistic
- IndexWeight
- IndexWeight8
- IndustrialCompanyData
- IndustrialProcess
- IndustrialProcessData
- InfomodeActive
- InfomodeBasePrefab
- InfomodeData
- InfomodeGroup
- InfomodeGroupPrefab
- InfomodeInfo
- InfomodePrefab
- InfoviewAvailabilityData
- InfoviewBuildingData
- InfoviewBuildingStatusData
- InfoviewCoverageData
- InfoviewData
- InfoviewHeatmapData
- InfoviewInitializeSystem
- InfoviewLocalEffectData
- InfoviewMarkerData
- InfoviewMode
- InfoviewNetGeometryData
- InfoviewNetStatusData
- InfoviewObjectStatusData
- InfoviewPrefab
- InfoviewRouteData
- InfoviewTransportStopData
- InfoviewVehicleData
- InitialResourceData
- InitialResourceItem
- InitialResources
- InputAction
- InstanceCountSystem
- Iterator
- JournalEventComponent
- JournalEventPrefabData
- Justify
- LandValueParameterData
- LandValuePrefab
- LaneBlock
- LaneDeterioration
- LaneDeteriorationData
- LaneDirectionData
- LaneDirectionObject
- LaneDirectionType
- LaneFlags
- LeisureParametersData
- LeisureParametersPrefab
- LeisureProvider
- LeisureProviderData
- LevelInfo
- LevelStatistic
- LifePathEvent
- LifePathEventData
- LifePathEventType
- LightAnimation
- LightEffectData
- LightProperties
- LimitSettingData
- LimitSettingPrefab
- LivePathPrefab
- LoadedIndex
- LocalConnectData
- LocalConnectFlags
- LocalEffectInfo
- LocalEffects
- LocalModifierData
- Localization
- LocalizationCount
- LocationInfo
- Locked
- LodMesh
- LodProperties
- LotData
- LotInitializeSystem
- LotPrefab
- MailAccumulation
- MailAccumulationData
- MailBox
- MailBoxData
- MaintenanceDepot
- MaintenanceDepotData
- MaintenanceVehicle
- MaintenanceVehicleData
- MaintenanceVehicleSelectData
- ManualUITagsConfiguration
- ManualUITagsConfigurationData
- ManualUnlockable
- MapFeatureData
- MapTileData
- MapTilePrefab
- MarkerInfomodePrefab
- MarkerMarker
- MarkerMarkerData
- MarkerNet
- MarkerNetData
- MarkerObjectPrefab
- MarkerType
- MasterArea
- MatchPieceVertices
- MeshData
- MeshFlags
- MeshGroupFlags
- MeshIndex
- MeshLayer
- MeshMaterial
- MeshNode
- MeshNormal
- MeshSettings
- MeshSettingsData
- MeshSystem
- MeshTangent
- MeshType
- MeshUV0
- MeshVertex
- Meta
- MilestoneData
- MilestonePrefab
- ModifierValueMode
- MovePieceVertices
- MoveableBridge
- MoveableBridgeData
- MovingObjectData
- MovingObjectPrefab
- MultiLightMapping
- MultipleUnitTrainCarPrefab
- MultipleUnitTrainCarriageInfo
- MultipleUnitTrainData
- MultipleUnitTrainFrontPrefab
- NavigationArea
- NavigationAreaData
- NetAreaFlags
- NetArrow
- NetArrowData
- NetCompositionArea
- NetCompositionCarriageway
- NetCompositionCrosswalk
- NetCompositionData
- NetCompositionHelpers
- NetCompositionLane
- NetCompositionMeshData
- NetCompositionMeshRef
- NetCompositionMeshRefSystem
- NetCompositionMeshSystem
- NetCompositionObject
- NetCompositionPiece
- NetCompositionSystem
- NetCrosswalkData
- NetData
- NetDividerPiece
- NetEdgeMatchType
- NetEdgeStateInfo
- NetGeometryComposition
- NetGeometryData
- NetGeometryEdgeState
- NetGeometryInfomodePrefab
- NetGeometryNodeState
- NetGeometryPrefab
- NetGeometrySection
- NetInitializeSystem
- NetInvertMode
- NetKey
- NetLabel
- NetLaneArchetypeData
- NetLaneData
- NetLaneGeometryData
- NetLaneGeometryPrefab
- NetLaneInfo
- NetLaneMeshInfo
- NetLanePrefab
- NetNameData
- NetNodeStateInfo
- NetObject
- NetObjectData
- NetObjectPlacement
- NetPieceArea
- NetPieceCrosswalk
- NetPieceData
- NetPieceFlags
- NetPieceInfo
- NetPieceLane
- NetPieceLanes
- NetPieceLayer
- NetPieceLayerMask
- NetPieceObject
- NetPieceObjectInfo
- NetPieceObjects
- NetPiecePrefab
- NetPieceRequirements
- NetPieceTiling
- NetPollution
- NetPollutionData
- NetPrefab
- NetSectionData
- NetSectionFlags
- NetSectionInfo
- NetSectionPiece
- NetSectionPrefab
- NetStatusInfomodePrefab
- NetStatusType
- NetSubObjectInfo
- NetSubObjects
- NetSubSection
- NetSubSectionInfo
- NetTerrainData
- NetTerrainPiece
- NetType
- NetUpgrade
- NetVertexMatchData
- NetZoneData
- NotificationIconData
- NotificationIconDisplayData
- NotificationIconPrefab
- NotificationIconPrefabSystem
- ObjectAchievementComponent
- ObjectAchievementData
- ObjectAchievementSetup
- ObjectBuiltRequirementData
- ObjectBuiltRequirementPrefab
- ObjectBuiltRequirementSystem
- ObjectData
- ObjectGeometryData
- ObjectGeometryPrefab
- ObjectInitializeSystem
- ObjectMeshInfo
- ObjectPlacementTarget
- ObjectPrefab
- ObjectRequirementElement
- ObjectRequirementFlags
- ObjectRequirementType
- ObjectSelectionTriggerInfo
- ObjectStateInfomodePrefab
- ObjectStatusInfomodePrefab
- ObjectStatusType
- ObjectSubAreaInfo
- ObjectSubAreas
- ObjectSubLaneInfo
- ObjectSubLanes
- ObjectSubNetInfo
- ObjectSubNets
- ObjectSubObjectInfo
- ObjectSubObjects
- ObsoleteIdentifiers
- OfficeBuilding
- OutsideConnection
- OutsideConnectionData
- OutsideConnectionTransferType
- OutsideTradeParameterData
- OutsideTradeParameterPrefab
- OverheadNetSections
- OverlayConfigurationData
- OverlayConfigurationPrefab
- OverlayElement
- OverlayProperties
- OverrideInfo
- ParametricStatistic
- Park
- ParkData
- ParkParameterData
- ParkPrefab
- ParkingFacility
- ParkingFacilityData
- ParkingLane
- ParkingLaneData
- PassengerStatistic
- PassengerTypeInfo
- PathfindCarData
- PathfindConnectionData
- PathfindCostInfo
- PathfindPedestrianData
- PathfindPrefab
- PathfindTrackData
- PathfindTransportData
- PathwayComposition
- PathwayData
- PathwayPrefab
- PdxLoginRequirement
- PedestrianLane
- PedestrianLaneData
- PedestrianPathfind
- PersonalCar
- PersonalCarData
- PersonalCarSelectData
- Pet
- PetData
- PetType
- PillarData
- PillarObject
- PillarType
- PipelineData
- PipelinePrefab
- PlaceableInfoviewItem
- PlaceableNet
- PlaceableNetComposition
- PlaceableNetData
- PlaceableNetPiece
- PlaceableNetPieceData
- PlaceableObject
- PlaceableObjectData
- PlacedSignatureBuildingData
- PlaceholderArea
- PlaceholderBuilding
- PlaceholderBuildingData
- PlaceholderLane
- PlaceholderObject
- PlaceholderObjectData
- PlaceholderObjectElement
- PlantData
- PlantObject
- PoliceCar
- PoliceCarData
- PoliceCarSelectData
- PoliceConfigurationData
- PoliceConfigurationPrefab
- PolicePurpose
- PoliceStation
- PoliceStationData
- PolicyCategory
- PolicyData
- PolicyPrefab
- PolicySliderData
- PolicySliderPrefab
- PolicySliderUnit
- PolicyTogglePrefab
- PolicyVisibility
- Pollution
- PollutionData
- PollutionModifier
- PollutionModifierData
- PollutionParameterData
- PollutionPrefab
- PopulationAgeGroupInfo
- PostConfigurationData
- PostFacility
- PostFacilityData
- PostServiceConfigurationPrefab
- PostVan
- PostVanData
- PostVanSelectData
- PowerLineData
- PowerLinePrefab
- PowerPlant
- PowerPlantData
- PrefabBase
- PrefabComponents
- PrefabData
- PrefabID
- PrefabIdentifierInfo
- PrefabInitializeSystem
- PrefabKey
- PrefabRef
- PrefabSystem
- PrefabUnlockedRequirement
- PrefabUnlockedRequirementPrefab
- PrefabUnlockedRequirementSystem
- PrefabUtils
- PrefabValue
- Prison
- PrisonData
- ProceduralAnimationProperties
- ProceduralBone
- ProceduralLight
- ProcessingCompany
- ProcessingCompanyData
- ProcessingRequirementData
- ProcessingRequirementPrefab
- ProcessingRequirementSystem
- ProductionChainActorType
- PublicTransport
- PublicTransportPurpose
- PublicTransportStationData
- PublicTransportVehicleData
- Purpose
- QuantityObject
- QuantityObjectData
- RadioEvent
- RadioEventData
- RadioNewsEvent
- RandomColorData
- RandomGenderedLocalization
- RandomLikeCount
- RandomLikeCountData
- RandomLocalization
- RandomTransformData
- ReferenceCollector
- RenderPrefab
- RenderPrefabBase
- RenderedArea
- RenderedAreaData
- RenderingSettingsData
- RenderingSettingsPrefab
- RenterObject
- ReplacePrefabData
- ReplacePrefabSystem
- ResearchFacility
- ResearchFacilityData
- Resident
- ResidentColorFilter
- ResidentData
- ResourceConnection
- ResourceConnectionData
- ResourceConsumer
- ResourceConsumerData
- ResourceConsumption
- ResourceConsumptionItem
- ResourceData
- ResourcePrefab
- ResourcePrefabs
- ResourceProducer
- ResourceProductionData
- ResourceProductionInfo
- ResourceStack
- ResourceStackInEditor
- ResourceStatistic
- ResourceSystem
- RestPoseElement
- RoadComposition
- RoadData
- RoadFlags
- RoadPrefab
- RoadType
- RocketPrefab
- RouteConfigurationData
- RouteConfigurationPrefab
- RouteConnectionData
- RouteConnectionType
- RouteData
- RouteInfomodePrefab
- RouteInitializeSystem
- RouteModifierData
- RouteModifierInfo
- RouteModifiers
- RouteOptionData
- RouteOptions
- RoutePrefab
- SaveInstance
- School
- SchoolData
- SchoolLevel
- SeasonColorFilter
- SecondaryLane
- SecondaryLaneData
- SecondaryLaneDataFlags
- SecondaryLaneInfo
- SecondaryLaneInfo2
- SecondaryNetLane
- SecondaryNetLaneFlags
- SelectedSoundData
- ServiceBudget
- ServiceChirpData
- ServiceChirpPrefab
- ServiceCompany
- ServiceConsumption
- ServiceCoverage
- ServiceCoverageInfomodePrefab
- ServiceData
- ServiceFeeCollector
- ServiceFeeParameterData
- ServiceFeeParameterPrefab
- ServiceObject
- ServiceObjectData
- ServicePrefab
- ServiceUpgrade
- ServiceUpgradeBuilding
- ServiceUpgradeData
- ServiceUpkeepData
- ServiceUpkeepItem
- SewageOutlet
- SewageOutletData
- SharedMeshData
- ShorelineObject
- Side
- SignalAnimation
- SignalGroupAnimation
- SignalGroupMask
- SignatureBuilding
- SignatureBuildingData
- SimulationWarning
- SingleLightMapping
- SlaveAreaInfo
- SoilWaterParameterData
- SoilWaterPrefab
- SolarPowered
- SolarPoweredData
- SpaceData
- SpacePrefab
- SpawnLocation
- SpawnLocationData
- SpawnableArea
- SpawnableBrandDummy
- SpawnableBuilding
- SpawnableBuildingData
- SpawnableLane
- SpawnableObject
- SpawnableObjectData
- SpectatorEvent
- SpectatorEventData
- StackData
- StackDirection
- StackOrder
- StackProperties
- StandingObject
- StaticObjectData
- StaticObjectPrefab
- StatisticParameterData
- StatisticTriggerData
- StatisticTriggerPrefab
- StatisticTriggerType
- StatisticsData
- StatisticsPrefab
- StorageArea
- StorageAreaData
- StorageCompany
- StorageCompanyData
- StorageLimit
- StreetLightData
- StreetLightLayer
- StreetLightObject
- StrictObjectBuiltRequirementData
- StrictObjectBuiltRequirementPrefab
- StrictObjectBuiltRequirementSystem
- SubArea
- SubAreaNode
- SubLane
- SubLot
- SubMesh
- SubMeshFlags
- SubMeshGroup
- SubNet
- SubObject
- SubObjectDefaultProbability
- SubObjectFlags
- SurfaceData
- SurfacePrefab
- SwayingData
- SwimmingAnimal
- TakeoffLocation
- TaxParameterData
- TaxParameterPrefab
- TaxableResource
- TaxableResourceData
- Taxi
- TaxiData
- TaxiwayComposition
- TaxiwayData
- TaxiwayFlags
- TaxiwayPrefab
- TelecomFacility
- TelecomFacilityData
- TelecomParameterData
- TelecomPrefab
- TerraformingData
- TerraformingPrefab
- TerraformingTarget
- TerraformingType
- TerrainArea
- TerrainAreaData
- TerrainComposition
- TerrainMaterialProperties
- TerrainPropertiesData
- TerrainPropertiesPrefab
- ThemeData
- ThemeObject
- ThemePrefab
- ThemeRequirementData
- TilePurchaseCostFactor
- TimeSettingsData
- TimeSettingsPrefab
- ToBeRemoved
- ToolError
- ToolErrorData
- ToolErrorFlags
- ToolUXSoundSettingsData
- ToolUXSoundSettingsPrefab
- TrackComposition
- TrackData
- TrackLane
- TrackLaneData
- TrackPathfind
- TrackPrefab
- TrafficAccident
- TrafficAccidentData
- TrafficAccidentType
- TrafficConfigurationData
- TrafficConfigurationPrefab
- TrafficLightData
- TrafficLightObject
- TrafficLightType
- TrafficSignData
- TrafficSignObject
- TrafficSignType
- TrafficSpawner
- TrafficSpawnerData
- TrailerMovementType
- TrainCarPrefab
- TrainCarriageData
- TrainData
- TrainEngineData
- TrainEnginePrefab
- TrainFlags
- TrainObjectData
- TrainPrefab
- TransformPrefab
- Transformer
- TransformerData
- TransportDepot
- TransportDepotData
- TransportLineData
- TransportLinePrefab
- TransportPathfind
- TransportStation
- TransportStationData
- TransportStop
- TransportStopData
- TransportStopInfomodePrefab
- TransportStopMarker
- TransportStopMarkerData
- TransportTrainCarriageSelectData
- TransportType
- TransportVehicleSelectData
- TreeData
- TreeObject
- TriggerChirpData
- TriggerCondition
- TriggerConditionData
- TriggerConditionType
- TriggerData
- TriggerLimit
- TriggerLimitData
- TriggerPrefab
- TriggerPrefabData
- TriggerPrefabSystem
- TutorialActivation
- TutorialActivationEvent
- TutorialActivationEventData
- TutorialAdvisorActivation
- TutorialAlternative
- TutorialAreaTriggerPrefab
- TutorialAutoActivation
- TutorialBalloonPrefab
- TutorialCardPrefab
- TutorialControlSchemeActivation
- TutorialFireActivation
- TutorialHealthProblemActivation
- TutorialInfoviewActivation
- TutorialInputTriggerPrefab
- TutorialListPrefab
- TutorialObjectPlacementTriggerPrefab
- TutorialObjectSelectionActivation
- TutorialObjectSelectionTriggerPrefab
- TutorialPhasePrefab
- TutorialPolicyAdjustmentTriggerPrefab
- TutorialPrefab
- TutorialTriggerPrefabBase
- TutorialUIActivation
- TutorialUITriggerPrefab
- TutorialUpgradeTriggerPrefab
- TutorialZoningTriggerPrefab
- TutorialsConfigurationData
- TutorialsConfigurationPrefab
- UIAssetCategoryData
- UIAssetCategoryPrefab
- UIAssetMenuData
- UIAssetMenuPrefab
- UIAvatarColorData
- UIAvatarColors
- UICompositeTagPrefab
- UIEditorTutorialGroupData
- UIEditorTutorialGroupPrefab
- UIGroupElement
- UIGroupPrefab
- UIHighlight
- UIInfoviewsConfigurationData
- UIInfoviewsConfigurationPrefab
- UIInitializeSystem
- UIMultiTagPrefab
- UIObject
- UIObjectData
- UIPollutionConfigurationData
- UIPollutionConfigurationPrefab
- UIPollutionThresholds
- UIProductionLinkData
- UIProductionLinkPrefab
- UIProductionLinks
- UIProductionLinksData
- UIResourceCategoryData
- UIResourceCategoryPrefab
- UIShortcut
- UIStatisticsCategoryData
- UIStatisticsCategoryPrefab
- UIStatisticsGroupData
- UIStatisticsGroupPrefab
- UITagPrefab
- UITagPrefabBase
- UITagPrefabData
- UIToolbarBottomConfigurationData
- UIToolbarBottomConfigurationPrefab
- UIToolbarGroupData
- UIToolbarGroupPrefab
- UITransportConfigurationData
- UITransportConfigurationPrefab
- UITransportItem
- UITransportSummaryItem
- UITrendThresholds
- UITriggerInfo
- UITutorialGroupData
- UITutorialGroupPrefab
- UIWhatsNewPanelImage
- UIWhatsNewPanelPage
- UIWhatsNewPanelPageItem
- UIWhatsNewPanelPrefab
- UIWhatsNewPanelPrefabData
- UndergroundMesh
- UndergroundNetSections
- UnderwaterObject
- UniqueObject
- UniqueObjectData
- Unlock
- UnlockAllSystem
- UnlockFlags
- UnlockOnBuild
- UnlockOnBuildData
- UnlockRequirement
- UnlockRequirementData
- UnlockRequirementPrefab
- UnlockSystem
- Unlockable
- UnlockableBase
- UpdateDeliveryTruckSelectJob
- UpdateFrameData
- UpgradeUtils
- UpkeepModifier
- UpkeepModifierData
- UpkeepModifierInfo
- UtilityLane
- UtilityLaneData
- UtilityObject
- UtilityObjectData
- VFX
- VFXData
- VariationGroup
- VariationSet
- VehicleAudioEffectData
- VehicleCapacitySystem
- VehicleCarriageDirection
- VehicleCarriageElement
- VehicleData
- VehicleInfomodePrefab
- VehicleInitializeSystem
- VehicleLaunch
- VehicleLaunchData
- VehicleMarker
- VehicleMarkerData
- VehiclePrefab
- VehicleSelectRequirementData
- VehicleSideEffectData
- VehicleSideEffects
- VehicleType
- Voltage
- WarehouseData
- WastewaterTreatmentPlantData
- WaterLevelChangeComponent
- WaterLevelChangeData
- WaterLevelChangeType
- WaterLevelTargetType
- WaterPipeConnection
- WaterPipeConnectionData
- WaterPipeOutsideConnection
- WaterPipeParameterData
- WaterPipeParametersPrefab
- WaterPowered
- WaterPoweredData
- WaterPumpingStation
- WaterPumpingStationData
- WaterSource
- WaterSourceColor
- WaterSourceColorElement
- WaterSourceData
- WaterTower
- WaterTowerData
- WatercraftData
- WatercraftPrefab
- WaterwayComposition
- WaterwayData
- WaterwayPrefab
- WeatherAudioData
- WeatherAudioPrefab
- WeatherObject
- WeatherPhenomenon
- WeatherPhenomenonData
- WelfareOffice
- WelfareOfficeData
- Wildlife
- WildlifeData
- WindPowered
- WindPoweredData
- WorkProviderParameterData
- WorkProviderParameterPrefab
- WorkRouteData
- WorkRoutePrefab
- WorkStop
- WorkStopData
- WorkVehicle
- WorkVehicleData
- WorkVehicleSelectData
- Workplace
- WorkplaceComplexity
- WorkplaceData
- XPParameterData
- XPParametersPrefab
- ZoneBlockData
- ZoneBlockPrefab
- ZoneBuiltDataKey
- ZoneBuiltDataValue
- ZoneBuiltLevelUpdate
- ZoneBuiltRequirementData
- ZoneBuiltRequirementPrefab
- ZoneBuiltRequirementSystem
- ZoneData
- ZoneDensity
- ZoneFlags
- ZonePollution
- ZonePollutionData
- ZonePrefab
- ZonePrefabInitializeSystem
- ZonePrefabs
- ZonePreferenceData
- ZonePreferencePrefab
- ZoneProperties
- ZonePropertiesData
- ZoneServiceConsumption
- ZoneServiceConsumptionData
- ZoneSuitabilityInfomodePrefab
-
Climate/
- AtmosphereProperties
- ClimateData
- ClimatePrefab
- ColorAdjustmentsProperties
- DistanceCloudsProperties
- FogProperties
- InterpolationMode
- OverrideablePropertiesComponent
- RandomizationLayer
- SeasonAuroraCurves
- SeasonData
- SeasonFilter
- SeasonPrecipCurves
- SeasonPrefab
- SeasonTempCurves
- ShadowsMidtonesHighlightsProperties
- VignetteProperties
- VolumetricCloudsProperties
- WeatherData
- WeatherOverride
- WeatherPlaceholder
- WeatherPrefab
-
Effects/
- AudioRandomize
- AudioSpot
- CitizenSelectedSound
- CitizenSelectedSoundInfo
- EffectColor
- LightEffect
- LightIntensity
- RandomTransform
- SFX
- SelectedSound
-
ICombineBuffer/
-
ICombineData/
-
Modes/
- ArgumentUnit
- AttractionMode
- AttractivenessParametersMode
- BatteryMode
- BuildingEfficiencyParametersMode
- CargoTransportStationMode
- CitizenHappinessParameterMode
- CrimeAccumulationGlobalMode
- DeathcareFacilityMode
- DemandParameterMode
- EconomyParametersMode
- EducationParametersMode
- ElectricityConnectionGlobalMode
- ElectricityParametersMode
- EmergencyGeneratorMode
- EmergencyShelterMode
- EntityQueryModePrefab
- ExtractorParametersMode
- FireMode
- FireStationMode
- GameModeComponent
- GameModeInfo
- GameModeInfoData
- GameModeInfoPrefab
- GameModeRule
- GameModeSystem
- GarbageFacilityMode
- GarbageParametersMode
- GarbagePoweredMode
- GroundWaterPoweredMode
- HappinessFactorParameterMode
- HealthcareParametersMode
- HospitalMode
- LeisureParametersMode
- LeisureProviderMode
- LocalModePrefab
- MailAccumulationGlobalMode
- MailBoxMode
- MapTileMode
- MilestonesMode
- ModeData
- ModeDebugUILogInfo
- ModePrefab
- ModeSetting
- ModeSettingData
- ModeSettingParameters
- NetPollutionGlobalMode
- OutsideTradeParametersMode
- ParkingFacilityMode
- PlaceableNaturalObjectGlobalMode
- PlaceableNetGlobalMode
- PlaceableNetPieceGlobalMode
- PlaceableObjectGlobalMode
- PoliceConfigurationMode
- PollutionGlobalMode
- PollutionMode
- PollutionModifierMode
- PollutionPrefabMode
- PostFacilityMode
- PowerPlantMode
- PrisonMode
- ProcessingCompanyGlobalMode
- SchoolMode
- ServiceConsumptionGlobalMode
- ServiceCoverageGlobalMode
- ServiceCoverageMode
- ServiceFeeParameterMode
- ServiceUpgradeGlobalMode
- SewageOutletMode
- SoilWaterMode
- SolarPoweredMode
- TelecomFacilityMode
- TrafficAccidentMode
- TransportDepotMode
- TransportStationMode
- TreeObjectGlobalMode
- UnlockAtStartMode
- WaterPipeParametersMode
- WaterPoweredMode
- WaterPumpingStationMode
- WeatherPhenomenonMode
- WindPoweredMode
- WorkPlaceGlobalMode
- WorkProviderParameterMode
- XPParametersMode
- ZonePollutionGlobalMode
- ZonePreferenceMode
- ZoneServiceConsumptionGlobalMode
-
PSI/
- Dlc
- ExcludeGeneratedModTagAttribute
- GameplayData
- Mod
- ModTags
- NotificationSystem
- PlatformSupport
- RichPresenceUpdateSystem
- Telemetry
-
Internal/
-
json/
-
gameplay/
- mode
-
PdxSdk/
- Launcher
- LauncherSettings
- PdxModsUI
- System
-
Reflection/
- EnumArrayAttribute
- FieldAccessor
- GetterWithDepsAccessor
- IValueAccessor
- PrefabEntityListWrapperEnumerator
- PropertyAccessor
-
CastAccessor/
-
DelegateAccessor/
-
ITypedValueAccessor/
-
ListElementAccessor/
-
NativeArrayElementAccessor/
-
NativeValueAccessor/
-
ObjectAccessor/
-
ObjectWithDepsAccessor/
-
PrefabEntityListWrapper/
- 1
-
Rendering/
- ActionFlags
- AggregateMeshSystem
- AggregateRenderSystem
- AllocationData
- AllocationInfo
- AllocationRemove
- Animated
- AnimatedInstance
- AnimatedPropID
- AnimatedSystem
- AnimatedTransition
- AnimatedTransition2
- AnimationClipData
- AnimationData
- AnimationFrameData
- AnimationInfoData
- AnimationLayerData
- AnimationLayerData2
- AreaBatchSystem
- AreaBorderRenderSystem
- AreaBufferSystem
- AreaColorData
- AreaColorSystem
- AreaLightShape
- AreaRenderSystem
- AreaTriangleData
- Batch
- BatchData
- BatchDataHelpers
- BatchDataSystem
- BatchFlags
- BatchInstanceSystem
- BatchManagerSystem
- BatchMeshHelpers
- BatchMeshSystem
- BatchRenderFlags
- BatchRendererSystem
- BatchUploadSystem
- BlendColors
- BlendWeight
- BlendWeights
- Bone
- BoneElement
- BoneHistory
- BoundsData
- BrushRenderSystem
- Buffer
- BuildingLotRenderSystem
- CameraBlend
- CameraCollisionSystem
- CameraUpdateSystem
- CityBoundaryMeshSystem
- ClimateRenderSystem
- ClipIndex
- ClipPriorityData
- ColorGroupID
- ColorSet
- ColorSourceType
- ColorSyncFlags
- CompleteCullingSystem
- CompleteRenderingSystem
- CompositionParameters
- CullingData
- CullingInfo
- CurveData
- CustomBatch
- DecalLayers
- EditorGizmoSystem
- EffectRangeRenderSystem
- EffectTransformSystem
- Emissive
- EventInterpolateSystem
- FadeBatch
- FadeData
- FrustumPlanes
- GeneratedType
- GroupActionData
- GroupData
- Groups
- GuideLinesSystem
- HeatmapData
- IGameCameraController
- IconData
- IndexRemove
- InitializeAnimatedSystem
- InitializeBoneHistoriesSystem
- InitializeBonesSystem
- InitializeCullingJob
- InitializeLightsSystem
- InstanceData
- InstancePropertyAttribute
- InterpolatedTransform
- IntersectResult
- LaneProperty
- LightState
- LightType
- LightUnit
- LightUtils
- LightingSystem
- ManagedBatchSystem
- ManagedBatchSystemDebugger
- MarkerIconSystem
- MarkerType
- MaterialKey
- MaterialProperty
- MaterialPropertyAttribute
- MeshBatch
- MeshColor
- MeshColorSystem
- MeshGroup
- MeshGroupSystem
- MeshLoadingState
- MetaBufferData
- Momentum
- NetColorSystem
- NetMeshHelpers
- NetProperty
- NetSubMesh
- NotificationIconBufferSystem
- NotificationIconLocationSystem
- NotificationIconRenderSystem
- ObjectColorSystem
- ObjectInterpolateSystem
- ObjectMeshHelpers
- ObjectProperty
- OptionalProperties
- OutlinesWorldUIPass
- OverlayInfomodeSystem
- OverlayRenderSystem
- PhotoModeRenderSystem
- PivotBakeMode
- PlanePacket4
- PreCullingData
- PreCullingFlags
- PreCullingSystem
- PreRenderSystem
- Prepare
- ProceduralEmissiveSystem
- ProceduralSkeletonSystem
- ProceduralUploadSystem
- ProfileId
- PropertyData
- RelativeObjectSystem
- RenderingSystem
- RenderingUtils
- RequiredBatchesSystem
- RestPoseInstance
- RouteBufferIndex
- RouteBufferSystem
- RouteRenderSystem
- ShaderID
- Skeleton
- SpotLightShape
- State
- StyleFlags
- Swaying
- TerrainMaterialPropertiesData
- TerrainMaterialPropertiesPrefab
- TerrainMaterialSystem
- TerrainRenderSystem
- TooltipInfo
- TooltipType
- UndergroundPass
- UndergroundViewSystem
- UtilityLodUpdateSystem
- VTTextureParamBlockExtension
- VegetationRenderSystem
- VelocityData
- Viewer
- ViewerDistances
- VolumeHelper
- WaterPipePropertiesDebug
- WaterRenderSystem
- WindControl
- WindPivotHelper
- WindTextureSystem
- WindVolumeComponent
- ZoneMeshHelpers
-
CinematicCamera/
- OverrideControl
- PhotoModeProperty
-
OverridableLensProperty/
-
Climate/
-
Debug/
- CharacterGroupRenderer
- DecalLayerSetter
- Instance
- LodParametersSetter
- RenderPrefabRenderer
-
Legacy/
- LegacyFrustumPlanes
-
m/
-
Properties/
- e/
- FixedBuffer
-
Utilities/
- AdaptiveDynamicResolutionScale
- DynResUpscaleFilter
- Extensions
- GraphicsUtilities
- HeapAllocator
- HeapBlock
- Result
- ResultType
- State
- StateMachine
-
ContextState/
-
ContextStateMachine/
-
ManagedStructuredBuffers/
-
Routes/
- AccessLane
- AirplaneStop
- BoardingVehicle
- BoardingVehicleSystem
- BusStop
- Color
- ColorUpdated
- Connected
- ConnectedRoute
- CurrentRoute
- CurveElement
- CurveSource
- DispatchedRequest
- ElementSystem
- FindRoutesFromTreeJob
- HiddenRoute
- ITransportEstimateBuffer
- InitializeSystem
- LivePath
- MailBox
- PathSource
- PathTargets
- Position
- RaycastJobs
- RaycastRoutesJob
- ReferencesSystem
- Route
- RouteFlags
- RouteInfo
- RouteInfoFlags
- RouteItem
- RouteLane
- RouteModifier
- RouteModifierType
- RouteNumber
- RouteOption
- RoutePathReadySystem
- RoutePathSystem
- RoutePathType
- RouteSearchItem
- RouteSegment
- RouteType
- RouteUtils
- RouteVehicle
- RouteWaypoint
- SearchSystem
- Segment
- SegmentCurveSystem
- ShipStop
- StopFlags
- SubRoute
- SubwayStop
- TakeoffLocation
- TakeoffLocationFlags
- TaxiStand
- TaxiStandFlags
- TrainStop
- TramStop
- TransportLine
- TransportLineFlags
- TransportStop
- UpdateSearchTreeJob
- ValidationHelpers
- VehicleModel
- VehicleTiming
- WaitingPassengers
- Waypoint
- WaypointConnectionSystem
- WaypointDefinition
- WorkRoute
- WorkStop
-
SceneFlow/
- AssetLibrary
- AsyncHelpers
- Configuration
- ControllerDisconnectedScreen
- ControllerPairingScreen
- CorruptSaveDataScreen
- EnabledActionScoped
- EngagementScreen
- EventCallback
- EventGamePreload
- EventGameSaveLoad
- FullScreenOverlay
- GameManager
- IScreenState
- LoadingScreen
- LocalTypeCache
- LoggedOutScreen
- OverlayBindings
- OverlayProgressType
- OverlayScreen
- SaveHelpers
- ScopedScreen
- SplashScreenSequence
- State
- StdoutCaptureMode
- SwitchUserScreen
- UserInterface
- ValidationScreen
- WaitScreen
-
Serialization/
- AggregatedSystem
- AttachmentSystem
- AvailabilitySystem
- BeginPrefabSerializationSystem
- CarKeeperSystem
- CheckPrefabReferencesSystem
- CitizenSystem
- ClearSystem
- ConnectedBuildingSystem
- ConnectedEdgeSystem
- ConnectedFlowEdgeJob
- ConnectedFlowEdgeSystem
- ConnectedRouteSystem
- ControllerSystem
- DeserializationBarrier
- ElectricityGraphSystem
- EndPrefabSerializationSystem
- EventGameLoaded
- FilterLoadedSystem
- FixLifepathChirpReferencesJob
- GarbageProducerSystem
- GroupCreatureSystem
- GuestVehicleSystem
- HotspotFrameSystem
- HouseholdAnimalSystem
- HouseholdCitizenSystem
- HouseholdSystem
- IPostDeserialize
- IPreDeserialize
- IPreSerialize
- IconElementSystem
- InitializeObsoleteSystem
- InstalledUpgradeSystem
- LaneObjectSystem
- LifepathEntrySystem
- LoadGameSystem
- OwnedCreatureSystem
- OwnedVehicleSystem
- PassengerSystem
- PetSystem
- PrefabReferences
- PrimaryPrefabReferencesSystem
- RandomLocalizationSystem
- ReadBuffer
- ReadSystem
- RenterSystem
- RequiredComponentSystem
- ResetBuildOrderSystem
- ResetUnlockRequirementSystem
- ResetUpdateGroupSizesSystem
- ResidentSystem
- ResolvePrefabsSystem
- RouteSegmentSystem
- RouteVehicleSystem
- RouteWaypointSystem
- SaveGameSystem
- SecondaryPrefabReferencesSystem
- SerializationUtils
- SerializerSystem
- ServiceCoverageSystem
- SpawnLocationElementSystem
- StudentSystem
- SubAreaSystem
- SubBlockSystem
- SubLaneSystem
- SubNetSystem
- SubObjectSystem
- SubRouteSystem
- TrainBogieFrameSystem
- TransformFrameSystem
- TrimPathsSystem
- WriteBuffer
-
DataMigration/
- CompanyAndCargoFixSystem
- HomelessAndWorkerFixSystem
- LaneDirectionNetObjectSystem
- PlaceholderCleanupSystem
- QuantityObjectMissingSystem
- ResidentPseudoRandomSystem
- ShortLaneRemoveSystem
-
PostDeserialize/
-
PreDeserialize/
-
PreSerialize/
- 1
-
Settings/
- About
- AnimationQualitySettings
- AntiAliasingQualitySettings
- AntialiasingMethod
- AudioSettings
- AutoSaveCount
- AutoSaveInterval
- CloudsQualitySettings
- CursorMode
- DepthOfFieldMode
- DepthOfFieldQualitySettings
- DisplayMode
- DlssQuality
- DynamicResolutionScaleSettings
- EditorSettings
- FPSMode
- FogQualitySettings
- GameplaySettings
- GeneralSettings
- GlobalQualitySettings
- GraphicsSettings
- GraphicsSettingsExtensions
- InputHintsType
- InputSettings
- InterfaceSettings
- KeybindingSettings
- KeyboardLayout
- Level
- LevelOfDetailQualitySettings
- ModdingSettings
- ModdingToolchainUIButtonAttribute
- MotionBlurQualitySettings
- OnSettingsAppliedHandler
- QualitySetting
- RadioSettings
- SSAOQualitySettings
- SSGIQualitySettings
- SSRQualitySettings
- ScreenHelper
- ScreenResolution
- Setting
- SettingsUIAdvancedAttribute
- SettingsUIBindingMimicAttribute
- SettingsUIButtonAttribute
- SettingsUIButtonGroupAttribute
- SettingsUIConfirmationAttribute
- SettingsUICustomFormatAttribute
- SettingsUIDescriptionAttribute
- SettingsUIDeveloperAttribute
- SettingsUIDirectoryPickerAttribute
- SettingsUIDisableByConditionAttribute
- SettingsUIDisplayNameAttribute
- SettingsUIDropdownAttribute
- SettingsUIGamepadActionAttribute
- SettingsUIGamepadBindingAttribute
- SettingsUIGroupOrderAttribute
- SettingsUIHiddenAttribute
- SettingsUIHideByConditionAttribute
- SettingsUIInputActionAttribute
- SettingsUIKeybindingAttribute
- SettingsUIKeyboardActionAttribute
- SettingsUIKeyboardBindingAttribute
- SettingsUIMouseActionAttribute
- SettingsUIMouseBindingAttribute
- SettingsUIMultilineTextAttribute
- SettingsUIPageWarningAttribute
- SettingsUIPathAttribute
- SettingsUIPlatformAttribute
- SettingsUISearchHiddenAttribute
- SettingsUISectionAttribute
- SettingsUISetterAttribute
- SettingsUIShowGroupNameAttribute
- SettingsUISliderAttribute
- SettingsUITabOrderAttribute
- SettingsUITabWarningAttribute
- SettingsUITextInputAttribute
- SettingsUIValueVersionAttribute
- SettingsUIWarningAttribute
- ShadowsQualitySettings
- SharedSettings
- Skinning
- TemperatureUnit
- TerrainQualitySettings
- TextureQualitySettings
- TimeFormat
- UnitSystem
- UserState
- VolumetricsQualitySettings
-
QualitySetting/
- 1
-
Simulation/
- AccidentCreatureSystem
- AccidentSiteSystem
- AccidentVehicleSystem
- Actions
- AdjustElectricityConsumptionJob
- AdjustElectricityConsumptionSystem
- AdjustWaterConsumptionJob
- AdjustWaterConsumptionSystem
- AgingSystem
- AirPollution
- AirPollutionSystem
- AircraftCollisionIterator
- AircraftLaneSpeedIterator
- AircraftMoveSystem
- AircraftNavigationHelpers
- AircraftNavigationSystem
- AmbulanceAISystem
- AnimalMoveSystem
- AnimalNavigationHelpers
- AnimalNavigationSystem
- ApplyCoverageJob
- ApplyToSchoolJob
- ApplyToSchoolSystem
- AreaEdge
- AreaLotSimulationSystem
- AreaPathfindSetup
- AreaSpawnSystem
- AreaTriangle
- AtmosphereData
- AttractionSystem
- AttractivenessFactor
- AvailabilityInfoCell
- AvailabilityInfoToGridSystem
- BatteryAISystem
- BatteryChargeNode
- BatteryDischargeNode
- BiomeData
- BirthSystem
- Boarding
- BoardingData
- BoardingLookupData
- BoardingType
- BrandPopularity
- BrandPopularitySystem
- BudgetApplySystem
- BudgetSystem
- BuildingConstructionSystem
- BuildingData
- BuildingEfficiencySystem
- BuildingLotDraw
- BuildingPollutionAddSystem
- BuildingUpkeepSystem
- BuyingCompanySystem
- CachedPropertyInformation
- CalendarEventLaunchSystem
- CarLaneSelectBuffer
- CarLaneSelectIterator
- CarLaneSpeedIterator
- CarMoveSystem
- CarNavigationHelpers
- CarNavigationSystem
- CarStorageTransferRequestSystem
- CarTrailerMoveSystem
- CitizenBehaviorSystem
- CitizenEvacuateSystem
- CitizenFindJobSystem
- CitizenHappinessSystem
- CitizenPathfindSetup
- CitizenPresenceSystem
- CitizenTravelPurposeSystem
- CityDangerLevelSystem
- CityModifierRefreshData
- CityModifierUpdateSystem
- CityServiceBudgetSystem
- CityServiceStatisticsSystem
- CityServiceUpkeepSystem
- CityStatisticsSystem
- CitySystem
- ClearCoverageJob
- ClimateSample
- ClimateSystem
- CollapsedBuildingSystem
- CollectedCityServiceBudgetData
- CollectedCityServiceFeeData
- CollectedCityServiceUpkeepData
- CollectedServiceBuildingBudgetData
- CommercialAISystem
- CommercialCompanyDatas
- CommercialDemandSystem
- CommercialFindPropertySystem
- CommercialSpawnSystem
- CommonPathfindSetup
- CommuterSpawnSystem
- CompanyDividendSystem
- CompanyMoveAwaySystem
- CompanyProfitabilitySystem
- CompanyStatisticsSystem
- CompanyUtils
- Concurrent
- CondemnedBuildingSystem
- ConnectedFlowEdge
- CountCompanyDataSystem
- CountConsumptionSystem
- CountHouseholdDataSystem
- CountPurpose
- CountResidentialPropertySystem
- CountStudyPositionsSystem
- CountWorkplacesSystem
- CoverageElement
- CreatureCollisionIterator
- CreatureSpawnSystem
- CreatureSpawnerSystem
- CreatureTargetIterator
- Creditworthiness
- CrimeAccumulationSystem
- CrimeCheckSystem
- CrimeEffectSystem
- CrimeStatisticsSystem
- CriminalSystem
- CurrentLaneCache
- DamagedVehicleSystem
- Data
- DeathCheckSystem
- DeathcareFacilityAISystem
- DeliveredStack
- DeliveryTruckAISystem
- DemandFactor
- DemandUtils
- DestroyAbandonedSystem
- DirtynessSystem
- DispatchElectricitySystem
- DispatchWaterSystem
- Dispatched
- DiversitySystem
- DivorceSystem
- DomesticatedAISystem
- EdgePollutionJob
- ElectricityBuildingConnection
- ElectricityBuildingGraphSystem
- ElectricityEdgeGraphSystem
- ElectricityFlowEdge
- ElectricityFlowEdgeFlags
- ElectricityFlowJob
- ElectricityFlowNode
- ElectricityFlowSystem
- ElectricityGraphDeleteSystem
- ElectricityGraphReferencesSystem
- ElectricityGraphUtils
- ElectricityNodeConnection
- ElectricityOutsideConnectionGraphSystem
- ElectricityRoadConnectionGraphSystem
- ElectricityStatisticsSystem
- ElectricityStatusSystem
- ElectricityTradeSystem
- ElectricityValveConnection
- EmergencyShelterAISystem
- EvacuationDispatchSystem
- EvacuationRequest
- EvaluateSpawnAreas
- EventHelpers
- EventTickSystem
- ExtractorAISystem
- ExtractorCompanySystem
- ExtractorFacilityAISystem
- FeeEvent
- FindBlockedLanesIterator
- FindEventAttendantsSystem
- FindJobSystem
- FindLaneIterator
- FindSchoolSystem
- FireAircraftAISystem
- FireEngineAISystem
- FireHazardData
- FireHazardSystem
- FirePathfindSetup
- FireRescueDispatchSystem
- FireRescueRequest
- FireRescueRequestType
- FireSimulationSystem
- FireStationAISystem
- FirewatchTowerAISystem
- FloodCheckSystem
- FloodCounterData
- FlowUtils
- GameModeGovernmentSubsidiesSystem
- GameModeNaturalResourcesAdjustSystem
- GameModeWealthSupportSystem
- GarbageAccumulationSystem
- GarbageCollectionRequest
- GarbageCollectionRequestFlags
- GarbageCollectorDispatchSystem
- GarbageFacilityAISystem
- GarbagePathfindSetup
- GarbageTransferDispatchSystem
- GarbageTransferRequest
- GarbageTransferRequestFlags
- GarbageTruckAISystem
- GenericApartmentQuality
- GoodsDeliveryFlags
- GoodsDeliveryRequest
- GraduationJob
- GraduationSystem
- GroundHeightSystem
- GroundPollution
- GroundPollutionSystem
- GroundWater
- GroundWaterPollutionSystem
- GroundWaterSystem
- GroupAmbienceType
- Groups
- HandleRequest
- HappinessFactor
- HealthProblemSystem
- HealthcareDispatchSystem
- HealthcarePathfindSetup
- HealthcareRequest
- HealthcareRequestType
- HearseAISystem
- HospitalAISystem
- HouseholdBehaviorSystem
- HouseholdData
- HouseholdFindPropertySystem
- HouseholdMoveAwaySystem
- HouseholdNeedData
- HouseholdPetBehaviorSystem
- HouseholdPetSpawnSystem
- HouseholdSpawnSystem
- HumanMoveSystem
- HumanNavigationHelpers
- HumanNavigationSystem
- IAvailabilityInfoCell
- IBudgetSystem
- ICityServiceBudgetSystem
- ICityStatisticsSystem
- ICitySystem
- IElectricityStatisticsSystem
- ILandValueCell
- IMapTilePurchaseSystem
- IMilestoneSystem
- IPollution
- IPopulationCell
- IServiceFeeSystem
- ISimulationSystem
- ITaxSystem
- ITimeSystem
- ITradeSystem
- IWaterStatisticsSystem
- IXPMessageHandler
- IXPSystem
- InDangerSystem
- IndustrialAISystem
- IndustrialCompanyDatas
- IndustrialDemandSystem
- IndustrialFindPropertySystem
- IndustrialSpawnSystem
- LandValueCell
- LandValueSystem
- LaneDraw
- LaneEffects
- LaneFlags
- LaneReservation
- LaneSection
- LaneSignal
- LeaveHouseholdSystem
- LeisureEvent
- LeisureSystem
- LightData
- Loan
- LoanUpdateSystem
- LocalEffectUpdateSystem
- LodgingProviderSystem
- LookForPartnerSystem
- MailAccumulationSystem
- MailBoxSystem
- MailTransferDispatchSystem
- MailTransferRequest
- MailTransferRequestFlags
- MaintenanceConsumer
- MaintenanceDepotAISystem
- MaintenanceRequest
- MaintenanceType
- MaintenanceVehicleAISystem
- MaintenanceVehicleDispatchSystem
- MapTilePurchaseSystem
- MedicalAircraftAISystem
- MeetingSystem
- MilestoneSystem
- MoneyTransfer
- NaturalResourceAmount
- NaturalResourceCell
- NaturalResourceSystem
- NetDeteriorationSystem
- NetEdgeDensitySystem
- NetLaneReservationSystem
- NetPollutionSystem
- NetUpkeepSystem
- NetXPSystem
- NodePollutionJob
- NoisePollution
- NoisePollutionSystem
- ObjectCollisionSystem
- ObjectPolluteSystem
- ObsoleteChirpSystem
- OutletTickJob
- OutsideConnectionDelaySystem
- ParkAISystem
- ParkingFacilityAISystem
- PartnerSystem
- PathfindSetupBuffer
- PathfindSetupSystem
- PathfindSetupTarget
- PayWageSystem
- PerformancePreference
- PersonalCarAISystem
- PersonalCarOwnerSystem
- PetAISystem
- Phase
- PlanetarySystem
- PoliceAircraftAISystem
- PoliceCarAISystem
- PoliceEmergencyDispatchSystem
- PoliceEmergencyRequest
- PolicePathfindSetup
- PolicePatrolDispatchSystem
- PolicePatrolRequest
- PoliceStationAISystem
- PollutionTriggerSystem
- PopulationCell
- PopulationToGridSystem
- PostFacilityAISystem
- PostServicePathfindSetup
- PostVanAISystem
- PostVanDispatchSystem
- PostVanRequest
- PostVanRequestFlags
- PowerPlantAISystem
- PrepareCoverageJob
- PrisonAISystem
- PrisonerTransportDispatchSystem
- PrisonerTransportRequest
- ProcessCoverageJob
- ProcessingCompanySystem
- ProducedResource
- ProductionSpecializationSystem
- PropertyProcessingSystem
- PropertyRentJob
- PropertyRenterRemoveSystem
- PropertyRenterSystem
- PumpTickJob
- PutPropertyOnMarketJob
- QuadWaterBuffer
- RandomTrafficDispatchSystem
- RandomTrafficRequest
- RandomTrafficRequestFlags
- RemoveGuestVehicle
- RemovedSystem
- RentAdjustSystem
- RequestGroup
- ResidentAISystem
- ResidentAction
- ResidentActionType
- ResidentPurposeCounterSystem
- ResidentialDemandSystem
- ResidentialPropertyData
- ResourceAvailabilitySystem
- ResourceBuyerSystem
- ResourceExporterSystem
- ResourceFlowSystem
- ResourcePathfindSetup
- ResourceProducerSystem
- RideNeederSystem
- RoadPathfindSetup
- RoadSafetySystem
- SafeStatisticQueue
- SchoolAISystem
- SeasonInfo
- ServiceBudgetData
- ServiceCompanySystem
- ServiceCoverageSystem
- ServiceDispatch
- ServiceFeeSystem
- ServiceRequest
- ServiceRequestFlags
- ServiceRequestSystem
- SetupCoverageSearchJob
- SetupData
- SetupListItem
- SewageOutletAISystem
- ShaderID
- SicknessCheckSystem
- SimulationSystem
- SimulationUtils
- SnowSystem
- SoilWater
- SoilWaterSystem
- SpawnBuildingJob
- SpawnLocation
- SpawnableAmbienceSystem
- SpectatorSiteSystem
- State
- StatisticTriggerSystem
- StatisticsKey
- StorageCompanySystem
- StorageTransferSystem
- StreetLightSystem
- StructuralIntegrityData
- StuckMovingObjectSystem
- StudentSystem
- SurfaceWater
- TargetDirectionData
- TargetIterator
- TaxAreaType
- TaxResultType
- TaxSystem
- TaxiAISystem
- TaxiDispatchSystem
- TaxiRequest
- TaxiRequestType
- TaxiStandSystem
- TelecomCoverage
- TelecomCoverageJob
- TelecomCoverageSystem
- TelecomEfficiencySystem
- TelecomFacilityAISystem
- TelecomStatus
- TerrainAttractiveness
- TerrainAttractivenessSystem
- TerrainHeightData
- TerrainInitializeSystem
- TerrainSystem
- TerrainUtils
- TilePurchaseErrorFlags
- TimeSystem
- TourismSystem
- TouristFindTargetSystem
- TouristHouseholdBehaviorSystem
- TouristLeaveSystem
- TouristSpawnSystem
- TradeNode
- TradeSystem
- TrafficAmbienceCell
- TrafficAmbienceEffect
- TrafficAmbienceSystem
- TrafficBottleneckSystem
- TrafficFlowSystem
- TrafficLightSystem
- TrafficSpawnerAISystem
- TrailerLaneCache
- TrainLaneSpeedIterator
- TrainMoveSystem
- TrainNavigationHelpers
- TrainNavigationSystem
- TransformerAISystem
- TransformerData
- TransportAircraftAISystem
- TransportBoardingHelpers
- TransportCarAISystem
- TransportDepotAISystem
- TransportLineSystem
- TransportPathfindSetup
- TransportStationAISystem
- TransportStopSystem
- TransportTrainAISystem
- TransportVehicleDispatchSystem
- TransportVehicleRequest
- TransportWatercraftAISystem
- TreeGrowthSystem
- TripNeededSystem
- UpdateFrame
- UpdateGraphReferencesJob
- UpdateGroupSizes
- UpdateGroupSystem
- UpdateGroupTypes
- UpdateTransformDataJob
- UtilityFeeSystem
- VehicleCollisionIterator
- VehicleLaunchSystem
- VehicleOutOfControlSystem
- VehicleSpawnSystem
- WaitingPassengersSystem
- WaterDamageSystem
- WaterDangerSystem
- WaterLevelChangeSystem
- WaterPipeBuildingConnection
- WaterPipeBuildingGraphSystem
- WaterPipeEdge
- WaterPipeEdgeFlags
- WaterPipeEdgeGraphSystem
- WaterPipeFlowJob
- WaterPipeFlowSystem
- WaterPipeGraphDeleteSystem
- WaterPipeGraphReferencesSystem
- WaterPipeGraphUtils
- WaterPipeNode
- WaterPipeNodeConnection
- WaterPipeOutsideConnectionGraphSystem
- WaterPipePollutionSystem
- WaterPipeRoadConnectionGraphSystem
- WaterPipeValveConnection
- WaterPumpingStationAISystem
- WaterSource
- WaterSourceData
- WaterSourceInitializeSystem
- WaterStatisticsSystem
- WaterSurfaceData
- WaterSystem
- WaterTradeSystem
- WaterUtils
- WatercraftLaneSelectBuffer
- WatercraftLaneSelectIterator
- WatercraftLaneSpeedIterator
- WatercraftMoveSystem
- WatercraftNavigationHelpers
- WatercraftNavigationSystem
- WealthStatisticsSystem
- WeatherClassification
- WeatherDamageSystem
- WeatherHazardSystem
- WeatherPhenomenonSystem
- WetnessSystem
- WildlifeAISystem
- Wind
- WindCell
- WindSimulationSystem
- WindSystem
- WorkCarAISystem
- WorkProviderStatisticsSystem
- WorkProviderSystem
- WorkWatercraftAISystem
- WorkerSystem
- XPAccumulationSystem
- XPBuiltJob
- XPBuiltSystem
- XPElectricityJob
- XPGain
- XPMessage
- XPReason
- XPSystem
- ZoneAmbienceCell
- ZoneAmbienceSystem
- ZoneAmbiences
- ZoneEvaluationUtils
- ZoneSpawnSystem
- ZoningEvaluationFactor
- ZoningEvaluationResult
-
CellMapData/
-
CellMapSystem/
-
CopyWaterValues/
-
Flow/
- Connection
- CutElement
- CutElementFlags
- CutElementRef
- Edge
- FluidFlowSolver
- FluidFlowSolverState
- Identifier
- LabelHeapData
- Layer
- LayerState
- MaxFlowSolver
- MaxFlowSolverState
- Node
- NodeIndices
- PushHeapData
-
Threading/
-
Tools/
- AgeMask
- Animation
- AnimationSystem
- AnimationUpdateSystem
- AppliedUpgrade
- ApplyAreasSystem
- ApplyBrushesSystem
- ApplyMode
- ApplyNetSystem
- ApplyNotificationsSystem
- ApplyObjectsSystem
- ApplyPrefabsSystem
- ApplyRoutesSystem
- ApplyWaterSourcesSystem
- ApplyZonesSystem
- AreaToolSystem
- AttachmentData
- Attribute
- BoundsData
- Brush
- BrushDefinition
- BulldozeToolSystem
- ChunkType
- ClearAreaData
- ClearAreaHelpers
- ColorDefinition
- Components
- ControlPoint
- CoursePos
- CoursePosFlags
- CourseSplitSystem
- CoveragePreviewSystem
- CreateDefinitionsJob
- CreationDefinition
- CreationFlags
- Debug
- DefaultToolSystem
- EditorContainer
- EntityData
- Error
- ErrorData
- ErrorSeverity
- ErrorType
- ExtraFeedback
- Feedback
- FindOwnersSystem
- FindOwnersSystem2
- FixControlPointsJob
- GenerateAggregatesSystem
- GenerateAreasSystem
- GenerateBrushesSystem
- GenerateEdgesSystem
- GenerateNodesSystem
- GenerateNotificationsSystem
- GenerateObjectsSystem
- GenerateRoutesSystem
- GenerateWaterSourcesSystem
- GenerateWaypointsSystem
- GenerateZonesSystem
- HeatmapPreviewSystem
- Hidden
- Highlighted
- ILoanSystem
- IZoningInfoSystem
- IconDefinition
- IconValue
- InfoviewUtils
- InitializeCoverageJob
- LoanAction
- LoanInfo
- LoanSystem
- LocalCurveCache
- LocalNodeCache
- LocalTransformCache
- Mode
- NetCourse
- NetToolSystem
- NodeReductionSystem
- ObjectDefinition
- ObjectToolBaseSystem
- ObjectToolSystem
- OriginalDeletedSystem
- Override
- OwnerDefinition
- PathEdge
- PathItem
- Recent
- RecentClearSystem
- RouteToolSystem
- SelectEntityJob
- SelectedUpdateSystem
- SelectionElement
- SelectionInfo
- SelectionToolSystem
- SelectionType
- SetSubEntityOwnerJob
- SetupCoverageSearchJob
- Snap
- SnapLine
- SnapLineFlags
- State
- SubSnapPoint
- TelecomPreviewSystem
- Temp
- TempFlags
- TerrainToolSystem
- ToolApplySystem
- ToolBaseSystem
- ToolClearSystem
- ToolFeedbackSystem
- ToolMode
- ToolOutputBarrier
- ToolOutputSystem
- ToolRaycastSystem
- ToolReadyBarrier
- ToolSystem
- ToolUtils
- Tooltip
- TrafficRoutesSystem
- UpgradeDeletedSystem
- UpgradeState
- UpgradeToolSystem
- ValidationSystem
- Warning
- WaterSourceDefinition
- WaterToolSystem
- ZoneToolSystem
- Zoning
- ZoningFlags
- ZoningInfoSystem
-
Triggers/
- Chirp
- ChirpCreationData
- ChirpEntity
- ChirpFlags
- ChirpLikeCountSystem
- ChirpLink
- CollectRecentChirpsJob
- CreateChirpSystem
- EarlyGameOutsideConnectionTriggerSystem
- LifePathEntry
- LifePathEvent
- LifePathEventCreationData
- LifePathEventSystem
- NotificationTriggerSystem
- RadioEvent
- RadioTag
- RadioTagSystem
- TargetType
- TriggerAction
- TriggerSystem
- TriggerType
-
Tutorials/
- AdvisorActivation
- AdvisorActivationData
- AreaTriggerData
- AreaTriggerFlags
- AutoActivationData
- BuildingFireActivationData
- ControlSchemeActivationData
- EditorTutorial
- EditorTutorialSystem
- ForceActivation
- ForceAdvisor
- ForceTutorialCompletion
- ForestFireActivationData
- HealthProblemActivationData
- ITutorialSystem
- ITutorialUIActivationSystem
- ITutorialUIDeactivationSystem
- ITutorialUITriggerSystem
- InfoviewActivationData
- InputTriggerData
- ObjectPlacementTriggerCountData
- ObjectPlacementTriggerData
- ObjectPlacementTriggerFlags
- ObjectSelectionActivationData
- ObjectSelectionTriggerData
- PolicyAdjustmentTriggerData
- PolicyAdjustmentTriggerFlags
- PolicyAdjustmentTriggerTargetFlags
- ReplaceActiveData
- TriggerActive
- TriggerCompleted
- TriggerPreCompleted
- TutorialActivated
- TutorialActivationData
- TutorialActivationSystem
- TutorialActive
- TutorialAlternative
- TutorialAreaTriggerSystem
- TutorialAutoActivationSystem
- TutorialCompleted
- TutorialControlSchemeActivationSystem
- TutorialControlSchemeDeactivationSystem
- TutorialData
- TutorialDeactivationSystem
- TutorialDeactivationSystemBase
- TutorialEventActivationSystem
- TutorialFireActivationSystem
- TutorialFireTelemetry
- TutorialHealthProblemActivationSystem
- TutorialInfoviewActivationSystem
- TutorialInfoviewDeactivationSystem
- TutorialInputTriggerSystem
- TutorialLinkData
- TutorialListData
- TutorialMode
- TutorialNextPhase
- TutorialObjectPlacementTriggerSystem
- TutorialObjectSelectedActivationSystem
- TutorialObjectSelectionDeactivationSystem
- TutorialObjectSelectionTriggerSystem
- TutorialPhaseActive
- TutorialPhaseBranch
- TutorialPhaseCanDeactivate
- TutorialPhaseCompleted
- TutorialPhaseData
- TutorialPhaseRef
- TutorialPhaseShown
- TutorialPhaseType
- TutorialPolicyAdjustmentTriggerSystem
- TutorialRef
- TutorialShown
- TutorialSystem
- TutorialTrigger
- TutorialTriggerData
- TutorialTriggerSystem
- TutorialTriggerSystemBase
- TutorialUIActivationSystem
- TutorialUIDeactivationSystem
- TutorialUITriggerSystem
- TutorialUpgradeTriggerSystem
- TutorialZoningTriggerSystem
- UIActivationData
- UITriggerData
- UpgradeTriggerData
- ZoningTriggerData
-
UI/
- Actions
- AppBindings
- AsyncRequest
- AudioBindings
- ColorExtensions
- ConfirmationDialog
- ConfirmationDialogBase
- Connections
- CustomName
- Dialog
- DialogAction
- DialogMessage
- DialogTitle
- DismissibleConfirmationDialog
- ErrorDialog
- ErrorDialogManager
- GameUIResourceHandler
- IconValuePair
- IconValuePairs
- ImageSystem
- InputActionBindings
- InputBindings
- InputHintBindings
- LocaleIds
- MapMetadataSystem
- MessageDialog
- Name
- NameSystem
- NameType
- ParadoxCloudConflictResolutionDialog
- PropertyNames
- Resources
- ScreenCaptureHelper
- Severity
- State
- TypeNames
- UIEconomyConfigurationData
- UIEconomyConfigurationPrefab
- UIObjectInfo
- UISystemBase
- UISystemBootstrapper
- UIUpdateState
- UIUpdateSystem
- URI
-
BudgetItem/
-
Debug/
- DebugUISystem
- DebugWidgetBuilders
- FloatArrowField
- Image
- IntArrowField
- IntInputField
- UIntArrowField
-
DebugFieldAccessor/
-
DebugFieldCastAccessor/
-
Editor/
- AssetImportPanel
- AssetItem
- AssetPickerAdapter
- Bindings
- BorderWaterSource
- BuildingLotDepthField
- BuildingLotFieldBase
- BuildingLotWidthField
- BulldozeToolPanel
- CheckWaterJob
- ClimatePanelSystem
- CollectResourcesJob
- CollectStartingResourcesJob
- Compass
- ConstantLevelWaterSource
- ConstantRateWaterSource
- DLCInfoField
- DirectoryAdapter
- DirectoryBrowserPanel
- DirectoryPanelBase
- DiversityPanelSystem
- EditorAssetCategory
- EditorAssetCategorySystem
- EditorAssetImportTool
- EditorAssetUploadPanel
- EditorBottomBarUISystem
- EditorBulldozeTool
- EditorHierarchyUISystem
- EditorPanelBase
- EditorPanelSystemBase
- EditorPanelUISystem
- EditorPanelWidgetRenderer
- EditorPhotoModePanel
- EditorPhotoTool
- EditorPrefabEditorTool
- EditorPrefabTool
- EditorPrefabUtils
- EditorScreen
- EditorScreenUISystem
- EditorSection
- EditorTerrainTool
- EditorTool
- EditorToolUISystem
- EditorTutorialsUISystem
- ErrorLabel
- ExternalLinkField
- FileItem
- FilePickerAdapter
- FilterMenu
- FilterType
- HideInEditorAttribute
- HierarchyItem
- HierarchyMenu
- IAdapter
- IEditorAssetCategoryFilter
- IEditorPanel
- IEditorTool
- IItemPicker
- IconInfo
- InspectorPanelSystem
- Item
- ItemId
- ItemPickerFooter
- ItemType
- LargeIconButton
- ListField
- LoadAssetPanel
- LoadCallback
- LocalizationField
- LocalizationFieldEntry
- MaintenanceTypeFilter
- MapPanelSystem
- MapRequirementSystem
- ModdingBetaBanner
- ObjectHierarchyJob
- PanelItem
- PassengerCountFilter
- PopupSearchField
- PrefabEdítorPanelSystem
- PrefabFactory
- PrefabItem
- PrefabPickerAdapter
- PrefabPickerPopup
- PrefabToolPanelSystem
- ProgressIndicator
- PublicTransportTypeFilter
- ResourcePanelSystem
- SaveAssetPanel
- SaveCallback
- SearchField
- Season
- SeasonCurves
- SeasonWheel
- SeasonsField
- SelectCallback
- SelectionType
- ServiceTypeFilter
- SignatureBuildingFilter
- State
- StringInputFieldWithError
- Suggestion
- TerrainPanelSystem
- ThemeFilter
- TimeOfDayWeightsChart
- TimeOfDayWeightsFieldBuilders
- TrackTypeFilter
- TypePickerPanel
- UIIconField
- Viewport
- ViewportItem
- WaterPanelSystem
- WaterSource
- WaterSourcePositionFactory
-
HierarchyItem/
-
HierarchyMenu/
-
ItemPicker/
-
ViewportItem/
-
Widgets/
-
InGame/
- AchievementsUISystem
- ActionsSection
- AgeData
- AnimalSection
- AttractivenessSection
- AvatarsUISystem
- AverageHappinessSection
- BatterySection
- Brush
- BudgetUISystem
- BuildingHappiness
- CachedChirpData
- CachedEntityName
- CalculateAverageHealthJob
- CameraUISystem
- CapacityInfo
- CargoSection
- CargoSummary
- CargoTransportVehicleSection
- CheckVisibilityJob
- ChirpLinkSystem
- ChirperPanel
- ChirperUISystem
- CinematicCameraPanel
- CinematicCameraUISystem
- CitizenAgeKey
- CitizenCondition
- CitizenConditionKey
- CitizenEducationKey
- CitizenHappiness
- CitizenHappinessKey
- CitizenJobLevelKey
- CitizenKey
- CitizenOccupationKey
- CitizenResidenceKey
- CitizenSection
- CitizenStateKey
- CitizenUIUtils
- CitizenWorkplaceKey
- CityInfoPanel
- CityInfoUISystem
- CityModifierBinder
- ClimateUISystem
- ClipInfo
- ColorSection
- ComfortSection
- CompanyInfoviewUISystem
- CompanyProfitability
- CompanyProfitabilityKey
- CompanySection
- CompanyUIUtils
- CompareBy
- ConstructionCostBinder
- ConsumptionBinder
- ContentPrerequisiteSection
- CountDistrictHappinessJob
- CountDistrictHouseholdsJob
- CountHouseholdsJob
- DataPoint
- DeathcareSection
- DeathcareVehicleSection
- DeliveryVehicleSection
- DescriptionSection
- DestroyedBuildingSection
- DestroyedTreeSection
- DevTreeUISystem
- DeveloperInfoUISystem
- DeveloperSection
- DisasterInfoviewUISystem
- DispatchedVehiclesSection
- DistrictProfitabilityJob
- DistrictsSection
- DummyHumanSection
- EconomyPanel
- EducationData
- EducationInfoviewUISystem
- EducationSection
- EfficiencySection
- ElectricityConnectionBinder
- ElectricityInfoviewUISystem
- ElectricityPropertyBinder
- ElectricitySection
- ElectricityUIUtils
- EmployeesSection
- EmploymentData
- EntityGamePanel
- EntityWrapper
- EventJournalUISystem
- ExtractorVehicleSection
- FactorInfo
- FeatureUISystem
- FireAndRescueInfoviewUISystem
- FireSection
- FireVehicleSection
- GamePanel
- GamePanelUISystem
- GameScreen
- GameScreenUISystem
- GarbageInfoviewUISystem
- GarbageSection
- GarbageVehicleSection
- GenericInfo
- HealthcareInfoviewUISystem
- HealthcareSection
- HealthcareVehicleSection
- HouseholdComparer
- HouseholdResult
- HouseholdSidebarSection
- HouseholdWealthKey
- IPrefabEffectBinder
- IPrefabPropertyBinder
- ISectionSource
- ISubsectionProvider
- ISubsectionSource
- IUniqueAssetTrackingSystem
- IndicatorValue
- InfoList
- InfoSectionBase
- Infoview
- InfoviewMenu
- InfoviewUISystemBase
- InfoviewsUISystem
- InfoviewsUIUtils
- Int2Property
- Int2PropertyBinder
- IntProperty
- IntPropertyBinder
- IntRangeProperty
- IntRangePropertyBinder
- Item
- JailCapacityBinder
- JournalPanel
- LandValueInfoviewUISystem
- LayoutPosition
- LeisureProviderBinder
- LevelInfoviewUISystem
- LevelSection
- LifePathPanel
- LifePathUISystem
- LineSection
- LineVisualizerSection
- LinesSection
- LoadSection
- LoanUISystem
- LoanWriter
- LocalModifierBinder
- LocalServicesSection
- MailSection
- MaintenanceVehicleSection
- MapTilesUISystem
- MilestoneUISystem
- ModifierUIUtils
- NaturalResourcesInfoviewUISystem
- Notification
- NotificationInfo
- NotificationsPanel
- NotificationsSection
- OutsideConnectionsInfoviewUISystem
- ParkSection
- ParkingSection
- PassengerSummary
- PassengersSection
- PhotoModePanel
- PhotoModeUIPreset
- PhotoModeUISystem
- PoliceInfoviewUISystem
- PoliceSection
- PoliceVehicleSection
- PoliciesSection
- PoliciesUISystem
- PollutionBinder
- PollutionInfoviewUISystem
- PollutionSection
- PollutionThreshold
- PollutionUIUtils
- PopulationInfoviewUISystem
- PostInfoviewUISystem
- PostVehicleSection
- PowerProductionBinder
- PrefabUISystem
- PresetDescriptor
- PrisonSection
- PrivateVehicleSection
- ProductionCompanyUISystem
- ProductionUISystem
- ProfitabilitySection
- ProgressionPanel
- ProgressionUtils
- PublicTransportVehicleSection
- RadioPanel
- RadioUISystem
- RequiredResourceBinder
- ResidentComparer
- ResidentResult
- ResidentsSection
- ResourceSection
- ResourceStatus
- Result
- RoadSection
- RoadsInfoviewUISystem
- RouteSchedule
- ScheduleSection
- SelectVehiclesSection
- SelectedInfoUISystem
- ServiceBudgetUISystem
- SewageSection
- ShelterSection
- SignatureBuildingUISystem
- SortableEntity
- StatCategory
- StatItem
- StatisticsPanel
- StatisticsUISystem
- StatusSection
- StorageLimitBinder
- StorageSection
- StorageType
- StringProperty
- StringPropertyBinder
- Tab
- TabbedGamePanel
- TaxResource
- TaxResourceInfo
- TaxationUISystem
- TelecomInfoviewUISystem
- TicketPriceSection
- TimeUISystem
- TitleSection
- ToolUISystem
- ToolbarBottomUISystem
- ToolbarUISystem
- TooltipTags
- TopResource
- TourismInfoviewUISystem
- TradedResourcesSection
- TrafficInfoviewUISystem
- TransformerCapacityBinder
- TransformerInputBinder
- TransformerOutputBinder
- TransformerSection
- TransportInfoviewUISystem
- TransportStopBinder
- TransportUIUtils
- TransportationOverviewPanel
- TransportationOverviewUISystem
- TutorialsUISystem
- UIHighlightSystem
- UIMapTileResource
- UIPolicy
- UIPolicySlider
- UIResource
- UITransportLineData
- UITransportType
- UIVehicle
- UniqueAssetTrackingSystem
- UpgradeMenuUISystem
- UpgradePropertiesSection
- UpgradesSection
- UpkeepInt2Property
- UpkeepIntProperty
- UpkeepModifierBinder
- UpkeepPropertyBinderSystem
- UpkeepSection
- VehicleCountSection
- VehicleLocaleKey
- VehiclePassengerLocaleKey
- VehicleSection
- VehicleStateLocaleKey
- VehicleUIUtils
- VehicleWithLineSection
- VehiclesSection
- VoltageLocaleKey
- WaterConnectionBinder
- WaterInfoviewUISystem
- WaterSection
- WeatherType
-
ComponentInt2PropertyBinder/
-
ComponentIntPropertyBinder/
-
ComponentIntRangePropertyBinder/
-
Localization/
- DebugMode
- ILocElement
- LocalizationBindings
- LocalizationUtils
- LocalizedString
-
CachedLocalizedStringBuilder/
-
CachedStringBuilder/
-
LocalizedBounds/
-
LocalizedFraction/
-
LocalizedNumber/
-
Menu/
- AccountLinkDialog
- AccountLinkOverwriteDialog
- AssetUploadPanelUISystem
- AssetUploadUtils
- AutomaticSettings
- BetaFilter
- Bindings
- ButtonWithConfirmation
- ConfirmationDialog
- DirectoryPickerField
- ErrorDialog
- IProxyProperty
- InputBindingField
- InputRebindingUISystem
- LegalDocumentDialog
- LoadGameArgs
- LoginDialog
- LoginFormData
- ManualProperty
- MenuHelpers
- MenuScreen
- MenuUISystem
- MessageDialog
- ModdingToolchainDependency
- ModdingToolchainDependencyWriter
- ModdingToolchainSettingItem
- MultiOptionDialog
- NewGameArgs
- NotificationInfo
- NotificationUISystem
- Option
- OptionsUISystem
- Page
- ParadoxBindings
- ParadoxDialog
- PdxAssetUploadHandle
- ProxyProperty
- RegistrationDialog
- RegistrationFormData
- SaveGamePreviewSettings
- SaveabilityStatus
- Section
- SettingItemData
- SettingPageData
- SettingTabData
- StandaloneAssetUploadPanelUISystem
- ThemeInfo
- UnitSettings
- UserBindings
- WhatsNewPanelUISystem
- WidgetInfo
-
DropdownItemsAccessor/
-
Thumbnails/
- Status
- ThumbnailCache
- ThumbnailCustomPass
- ThumbnailInfo
-
Tooltip/
- Alignment
- AreaToolTooltipSystem
- Category
- CityPolicyTooltipSystem
- FloatTooltip
- GroundWaterReservoirJob
- GroundWaterReservoirResult
- GuideLineTooltipSystem
- HomelessTooltipSystem
- IconTooltip
- InputHintTooltip
- InputHintsTooltipSystem
- IntTooltip
- LabelIconTooltip
- LandValueTooltipSystem
- NameTooltip
- NaturalResourcesTooltipSystem
- NetCourseTooltipSystem
- NotificationTooltip
- PollutionTooltipSystem
- ProgressTooltip
- RaycastElectricityTooltipSystem
- RaycastNameTooltipSystem
- RaycastNotificationTooltipSystem
- RaycastWaterTooltipSystem
- RouteToolTooltipSystem
- StringTooltip
- TempCostTooltipSystem
- TempExtractorTooltipSystem
- TempNotificationTooltipSystem
- TempRenewableElectricityProductionTooltipSystem
- TempWaterPumpingTooltipSystem
- TempXPTooltipSystem
- TempZoningEvaluationTooltipSystem
- TerrainToolTooltipSystem
- TooltipColor
- TooltipGroup
- TooltipSystemBase
- TooltipUISystem
-
NumberTooltip/
-
Widgets/
- AllowMinGreaterMaxAttribute
- AnimationCurveField
- AnimationCurveFieldBuilders
- ArrayAdapter
- Bezier4x3Field
- BezierFieldBuilders
- Bindings
- Bounds1Field
- Bounds1InputField
- Bounds1SliderField
- Bounds2InputField
- Bounds3InputField
- BoundsFieldBuilders
- Breadcrumbs
- Button
- ButtonRow
- ColorField
- ColorFieldBuilders
- ColorGradient
- ContainerExtensions
- CustomFieldAttribute
- CustomFieldBuilders
- Direction
- DirectoryPickerButton
- Divider
- EditorGenerator
- EditorNameAttribute
- EnumField
- EnumFieldBuilders
- EnumMember
- EulerAnglesField
- ExpandableBindings
- ExpandableGroup
- FieldBuilder
- FixedLengthAttribute
- FlagsField
- FlexLayout
- Float2InputField
- Float2SliderField
- Float3InputField
- Float3SliderField
- Float4InputField
- Float4SliderField
- FloatFieldBuilders
- FloatInputField
- FloatSliderField
- GradientSliderField
- GradientStop
- Group
- IContainerWidget
- IDisableCallback
- IEditorGenerator
- IExpandable
- IFieldBuilderFactory
- IIconProvider
- IInvokable
- IListAdapter
- IListWidget
- INamed
- IPaged
- ISettable
- ITooltipTarget
- IUITagProvider
- IVisibleWidget
- IWarning
- IWidget
- IWidgetBindingFactory
- IconButton
- IconButtonGroup
- ImageField
- InputFieldAttribute
- Int2InputField
- Int3InputField
- Int4InputField
- IntFieldBuilders
- IntInputField
- IntSliderField
- InvokableBindings
- Label
- LayoutContainer
- Level
- ListAdapter
- ListBindings
- ListElementLabelAttribute
- ListOperations
- LocalizedValueField
- MultilineText
- MultilineTextSettingItemData
- NamedWidget
- NamedWidgetWithTooltip
- NumberStepAttribute
- NumberUnitAttribute
- PageView
- PagedBindings
- PagedList
- PathSegment
- PopupValueFieldBuilders
- RangeNAttribute
- RangedSliderField
- Scrollable
- SettableBindings
- StringFieldBuilders
- StringInputField
- TimeBoundsSliderField
- TimeFieldAttribute
- TimeFieldBuilders
- TimeSliderField
- ToggleField
- ToggleFieldBuilders
- TooltipPosition
- UIntField
- UIntFieldBuilders
- UIntInputField
- UIntSliderField
- ValueChangedCallback
- ValueField
- Widget
- WidgetAttributeUtils
- WidgetBindings
- WidgetChanges
-
DropdownField/
-
DropdownItem/
-
Field/
-
FloatField/
-
FloatSliderField/
-
IMutable/
-
IntField/
-
IValueFieldPopup/
-
ListAdapterBase/
-
MinMaxField/
-
PopupValueField/
-
ReadonlyField/
-
TimeField/
-
Vehicles/
- Aircraft
- AircraftCurrentLane
- AircraftFlags
- AircraftLaneFlags
- AircraftNavigation
- AircraftNavigationLane
- Airplane
- Ambulance
- AmbulanceFlags
- Blocker
- BlockerType
- Car
- CarCurrentLane
- CarFlags
- CarLaneFlags
- CarNavigation
- CarNavigationLane
- CarTrailer
- CarTrailerLane
- CargoTransport
- CargoTransportFlags
- ComponentsSystem
- Controller
- DeliveryTruck
- DeliveryTruckFlags
- EnergyTypes
- EvacuatingTransport
- FireEngine
- FireEngineFlags
- FixParkingLocation
- FixParkingLocationSystem
- GarbageTruck
- GarbageTruckFlags
- GuestVehicle
- Hearse
- HearseFlags
- Helicopter
- HelicopterType
- InitializeCurrentLaneJob
- InitializeSystem
- LayoutElement
- LoadingResources
- MaintenanceVehicle
- MaintenanceVehicleFlags
- Odometer
- OutOfControl
- OwnedVehicle
- ParkMaintenanceVehicle
- ParkedCar
- ParkedTrain
- ParkedVehiclesSystem
- Passenger
- PassengerTransport
- PersonalCar
- PersonalCarFlags
- PoliceCar
- PoliceCarFlags
- PostVan
- PostVanFlags
- PrisonerTransport
- Produced
- PublicTransport
- PublicTransportFlags
- ReferencesSystem
- ReturnLoad
- RoadMaintenanceVehicle
- SizeClass
- Taxi
- TaxiFlags
- Train
- TrainBogieCache
- TrainBogieFrame
- TrainBogieLane
- TrainBogiePosition
- TrainCurrentLane
- TrainFlags
- TrainLaneFlags
- TrainNavigation
- TrainNavigationLane
- Vehicle
- VehicleUtils
- VehicleWorkType
- Watercraft
- WatercraftCurrentLane
- WatercraftFlags
- WatercraftLaneFlags
- WatercraftNavigation
- WatercraftNavigationLane
- WorkVehicle
- WorkVehicleFlags
-
Zones/
- AreaType
- Block
- BlockCellsJob
- BlockOverlap
- BlockReferencesSystem
- BlockSystem
- BuildOrder
- Cell
- CellBlockJobs
- CellCheckHelpers
- CellCheckSystem
- CellFlags
- CellOccupyJobs
- CellOverlapJobs
- CheckBlockOverlapJob
- CollectBlocksJob
- CurvePosition
- FindOverlappingBlocksJob
- FindUpdatedBlocksDoubleIterationJob
- FindUpdatedBlocksSingleIterationJob
- FindZoneBlockJob
- GroupOverlappingBlocksJob
- LoadSystem
- LotFlags
- LotSizeJobs
- OverlapGroup
- ProcessEstimate
- RaycastJobs
- SearchSystem
- SortedEntity
- SubBlock
- UpdateBlocksJob
- UpdateBoundsJob
- UpdateCollectSystem
- UpdateLotSizeJob
- VacantLot
- ValidArea
- ZoneAndOccupyCellsJob
- ZoneType
- ZoneUtils